MegaSteve/1mGame.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectGuid>{8e1fe2c8-6b0d-4dc7-ae36-026a1ed8d525}</ProjectGuid>
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<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Imm32.lib;d2d1.lib;Windowscodecs.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile Include="GameObject.ixx" />
<ClCompile Include="Graphics.cpp" />
<ClCompile Include="Graphics.ixx" />
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<ClCompile Include="BackGround.ixx" />
<ClCompile Include="Input.ixx" />
<ClCompile Include="Math.ixx" />
<ClCompile Include="MegaEngine.cpp" />
<ClCompile Include="MegaEngine.ixx" />
<ClCompile Include="main.cpp" />
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<ClCompile Include="Obstacle.ixx" />
<ClCompile Include="ScoreBoard.ixx" />
<ClCompile Include="Steve.ixx" />
</ItemGroup>
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<ItemGroup>
<Image Include="Steve.png" />
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