module; #include #include #include #include module Graphics; using namespace D2D1; using namespace ::Microsoft::WRL; constexpr D2D1_RECT_F SteveRect{ 1678,2,1766,96 }; ComPtr Graphics::RT = nullptr; ComPtr Graphics::wic_factory = nullptr; Vector2 Graphics::RtSize{}; //ComPtr Graphics::wic_factory = nullptr; void Graphics::Init(HWND hwnd) { ComPtr Factory = nullptr; auto hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, Factory.GetAddressOf()); assert(hr == S_OK); RECT rc; GetClientRect(hwnd, &rc); hr = Factory->CreateHwndRenderTarget( RenderTargetProperties(), HwndRenderTargetProperties(hwnd, SizeU(rc.right-rc.left, rc.bottom-rc.top)), &RT ); assert(hr == S_OK); RtSize = { (FLOAT)(rc.right - rc.left), (FLOAT)(rc.bottom - rc.top) }; hr = CoCreateInstance( CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&wic_factory) ); assert(hr == S_OK); } void Graphics::BeginDraw() { RT->BeginDraw(); } void Graphics::Clear() { RT->Clear({ .r = 0.96862745f, .g = 0.96862745f, .b = 0.96862745f, .a = 1.0f }); } void Graphics::Present() { RT->EndDraw(); } void Graphics::Finalize() { } void Graphics::DrawBitMap(const ComPtr& bitmap, D2D_RECT_F dst, D2D_RECT_F src) { if (!bitmap) return; dst.top = RtSize.y - dst.top; dst.bottom = RtSize.y - dst.bottom; RT->DrawBitmap(bitmap.Get(), dst, 1.0f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, src); } ComPtr Graphics::LoadImageFromFile(LPCWSTR uri) { ComPtr img = nullptr; ComPtr decoder = nullptr; ComPtr source = nullptr; ComPtr converter = nullptr; auto hr = wic_factory->CreateDecoderFromFilename( uri, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnLoad, &decoder ); assert(hr == S_OK); hr = decoder->GetFrame(0, &source); assert(hr == S_OK); hr = wic_factory->CreateFormatConverter(&converter); assert(hr == S_OK); hr = converter->Initialize( source.Get(), GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.f, WICBitmapPaletteTypeMedianCut ); assert(hr == S_OK); hr = RT->CreateBitmapFromWicBitmap( converter.Get(), nullptr, &img ); assert(hr == S_OK); return img; }