diff --git a/Basic-practice-of-FSharp/Basic-practice-of-FSharp.fsproj b/Basic-practice-of-FSharp/Basic-practice-of-FSharp.fsproj
index 446d269..042c931 100644
--- a/Basic-practice-of-FSharp/Basic-practice-of-FSharp.fsproj
+++ b/Basic-practice-of-FSharp/Basic-practice-of-FSharp.fsproj
@@ -7,7 +7,9 @@
-
+
+
+
diff --git a/Basic-practice-of-FSharp/HelloWorld.fs b/Basic-practice-of-FSharp/HelloWorld.fs
new file mode 100644
index 0000000..1974b43
--- /dev/null
+++ b/Basic-practice-of-FSharp/HelloWorld.fs
@@ -0,0 +1,14 @@
+module HelloWorld
+
+// F#中基本部分均为函数,并且使用模块来组织各部分函数
+
+// 定义一个名为main的函数
+let main () =
+ // F#向控制台输出Hello world from F#字符
+ printfn "Hello world from F#"
+
+// 调用该函数
+main ()
+
+// 值得一提,F#的入口函数并不是main函数,并且它是隐式的,您并不需要显式说明
+// 项目中执行文件最后处即为入口点
\ No newline at end of file
diff --git a/Basic-practice-of-FSharp/LetBinding.fs b/Basic-practice-of-FSharp/LetBinding.fs
new file mode 100644
index 0000000..4d9f495
--- /dev/null
+++ b/Basic-practice-of-FSharp/LetBinding.fs
@@ -0,0 +1,23 @@
+module LetBinding
+
+// 在F#中创建变量使用let关键字
+// 作用是将值绑定到名称上
+let a = 1
+// 将值为1的a输出
+printfn "%d" a
+
+// 变量默认是不可变的
+// 函数式秉持着这样一种观念:人不能两次踏入同一条河流
+// 所以下面的表达式是非法的
+// a = 2
+
+// 类型是对现实世界抽象化的表述,它表达了事物的边界
+// 对于F#来说,类型也是至关重要的
+// 上面let a = 1并没有说明类型
+// 但是我们的变量在构建的时候已经确定了类型
+// 这里使用了类型推导技术,变量的类型由右侧的表达式决定
+
+// 在F#中拥有一些基本类型
+// 比如1默认是int类型, 1.0默认是float类型,'a'默认是char类型,"abc"是string类型
+// 下面的b将会被编译器推导为float类型
+let b = 3.1415926
\ No newline at end of file
diff --git a/Basic-practice-of-FSharp/Program.fs b/Basic-practice-of-FSharp/Program.fs
deleted file mode 100644
index a547282..0000000
--- a/Basic-practice-of-FSharp/Program.fs
+++ /dev/null
@@ -1,4 +0,0 @@
-
-
-// For more information see https://aka.ms/fsharp-console-apps
-printfn "Hello from F#"
diff --git a/Basic-practice-of-FSharp/SimpleFunction.fs b/Basic-practice-of-FSharp/SimpleFunction.fs
new file mode 100644
index 0000000..239aa63
--- /dev/null
+++ b/Basic-practice-of-FSharp/SimpleFunction.fs
@@ -0,0 +1,21 @@
+module SimpleFunction
+
+// F#中的函数与数学概念上的函数类似
+// 此数函彼数,是一个集合与另一个集合的映射
+
+// let绑定也可将函数绑定到名称上,以此构建一个函数
+// 当然,F#的函数一个值,与其他值并没有什么不同,所谓第一类函数
+
+let a = 1
+
+// 下面函数将一个a输入,并且返回a + 1
+let add_one a = a + 1
+
+// 我们尝试将该函数的结果打印出来
+printfn "%d" (add_one a)
+
+// 该函数将输出2(即a + 1)
+
+// 我们也可以实现多个参数的函数
+let add a b = a + b
+let mul a b = a * b
\ No newline at end of file
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+ }
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new file mode 100644
index 0000000..57a6239
--- /dev/null
+++ b/Basic-practice-of-FSharp/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.fs
@@ -0,0 +1,3 @@
+namespace Microsoft.BuildSettings
+ []
+ do ()
diff --git a/Basic-practice-of-FSharp/obj/Debug/net6.0/Basic-practice-of-FSharp.AssemblyInfo.fs b/Basic-practice-of-FSharp/obj/Debug/net6.0/Basic-practice-of-FSharp.AssemblyInfo.fs
new file mode 100644
index 0000000..744f39b
--- /dev/null
+++ b/Basic-practice-of-FSharp/obj/Debug/net6.0/Basic-practice-of-FSharp.AssemblyInfo.fs
@@ -0,0 +1,17 @@
+//
+// Generated by the FSharp WriteCodeFragment class.
+//
+namespace FSharp
+
+open System
+open System.Reflection
+
+
+[]
+[]
+[]
+[]
+[]
+[]
+[]
+do()
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+{}