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InfinitShoot/hazel/pch.h

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#ifndef __HAZEL_PCH_H__
#define __HAZEL_PCH_H__
#define GLFW_INCLUDE_NONE
#include "GLFW/glfw3.h"
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#include "stb_image.h"
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#include <stdlib.h>
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#include <math.h>
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#include <stdio.h>
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#include "log.h"
#include "glhelper.h"
#include "dllexport.h"
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#endif