cmake_minimum_required(VERSION 3.15) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) project(HazelLuaEngine VERSION 0.1.0 DESCRIPTION "a tiny engine made with C and Lua for 1MGames" LANGUAGES C ) set(HAZEL_CORE_NAME hazel_core) set(HAZEL_EXECUTOR_NAME HazelRunner) set(HAZEL_LUA_BRIDGE_NAME hazel) include(cmake/FindLua.cmake) include(cmake/FindGLFW.cmake) include(cmake/FindGLAD.cmake) # hazel aux_source_directory(src HAZEL_SRC) add_library(${HAZEL_CORE_NAME} STATIC ${HAZEL_SRC}) target_link_libraries(${HAZEL_CORE_NAME} PUBLIC glad glfw) target_include_directories(${HAZEL_CORE_NAME} PUBLIC .) target_compile_features(${HAZEL_CORE_NAME} PUBLIC c_std_11) if(WIN32) target_compile_definitions(${HAZEL_CORE_NAME} PUBLIC WIN32) endif(WIN32) # sandbox add_subdirectory(binding/lua)