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space-war/include/tinyengine/ecs/component.hpp

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_Pragma("once")
#include "tinyengine/pch.hpp"
#include "tinyengine/pool.hpp"
using ComponentId = unsigned int;
class Component {
public:
friend class Pool<Component>;
virtual ~Component() = default;
inline bool IsAlive() const { return alive_; }
virtual void Release() = 0;
private:
bool alive_;
};
class ComponentIdx final {
public:
template <typename T>
static ComponentId Get() {
static_assert(std::is_base_of_v<Component, T> && !std::is_same_v<Component, T>);
static ComponentId id = count_ ++;
return id;
}
inline static ComponentId GetCount() { return count_; }
private:
static ComponentId count_;
};
struct ComponentPool{
};
extern std::unordered_map<ComponentId, Pool<Component>> gComponentPool;