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2022-02-07 21:38:35 +08:00
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#pragma once
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#include "tinyengine/tinyengine.hpp"
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#include "game/component.hpp"
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#include "game/global.hpp"
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2022-02-15 22:50:31 +08:00
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Entity* CreateFreightShip(int group);
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Entity* CreateFightShip(int group);
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Entity* CreateBullet(int group, int damage, Entity* owner, float maxSpeed);
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Entity* CreateMissile(int group, int damage, Entity* owner, float maxSpeed, Entity* target);
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