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space-war/include/game/entity.hpp

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#pragma once
#include "tinyengine/tinyengine.hpp"
#include "game/component.hpp"
#include "game/global.hpp"
2022-02-15 22:50:31 +08:00
Entity* CreateFreightShip(int group);
Entity* CreateFightShip(int group);
Entity* CreateBullet(int group, int damage, Entity* owner, float maxSpeed);
Entity* CreateMissile(int group, int damage, Entity* owner, float maxSpeed, Entity* target);