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2022-02-07 21:38:35 +08:00
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#pragma once
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#include "tinyengine/tinyengine.hpp"
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#include "game/component.hpp"
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#include "game/entity.hpp"
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void Shoot(SpaceshipWeaponCmpt& weapon, const Point& dir);
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2022-02-09 22:33:06 +08:00
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void Shoot(SpaceshipWeaponCmpt& weapon, const Point& dir, Entity* target);
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