#include "tinyengine/tinyengine.hpp" class TestAudio : public Scence { public: void OnInit() override { sound_.reset(new Sound("assets/test/goodbyESAKA.wav")); sound_->SetVolume(10); sound_->Play(); } void OnRender() override { } void OnQuit() override { sound_.reset(); } private: Unique sound_; }; RUN_WINDOW("test renderer", 1024, 720, TestAudio)