#include "engine.hpp" #include "event.hpp" int main(int argc, char** argv) { engine.Init("sandbox", Size{720, 480}); Color color{0.1, 0.1, 0.1, 1}; Renderer::SetClearColor(color); while (!engine.ShouldExit()) { Renderer::Clear(); engine.PollEvent(); engine.Update(); engine.Render(); engine.SwapContext(); } engine.Shutdown(); return 0; }