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space-war/include/tinyengine/pch.hpp

40 lines
692 B
C++

#pragma once
#ifdef TINYENGINE_USE_GLEW
#include "GL/glew.h"
#else
#include "glad/gl.h"
#endif
#include "GLFW/glfw3.h"
#include <string>
#include <vector>
#include <list>
#include <iostream>
#include <memory>
#include <fstream>
#include <unordered_map>
#include <unordered_set>
#include <array>
#include <random>
#include <cmath>
#include <type_traits>
#include <initializer_list>
#include <algorithm>
#include <stack>
#include <utility>
#include <limits>
#include <cassert>
#include <functional>
#include <cstring>
#include "miniaudio.h"
#include "stb_image.h"
#ifdef USE_GLM
#include "glm/glm.hpp"
#include "glm/gtc/matrix_transform.hpp"
#include "glm/gtc/type_ptr.hpp"
#endif