#include "test.h" #include "../Lib/glfw-3.3.6/include/GLFW/glfw3.h" int main() { GLFWwindow* window; if (glfwInit() == false) { return -1; } window = glfwCreateWindow(800, 600, "addd", NULL, NULL); if (!window) { glfwTerminate(); return -1; } glfwMakeContextCurrent(window); while (!glfwWindowShouldClose(window)) { //glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents(); } glfwTerminate(); }