RedPanda-CPP/platform/windows/templates/GLFW/GLFW_shader.vs.txt

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#version 330 core
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layout (location = 0) in vec3 position;
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layout (location = 1) in vec3 color;
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out vec3 ourColor;
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void main()
{
gl_Position = vec4(position, 1.0f);
ourColor = color;
}