RedPanda-CPP/packages/msys/domain/compiler_hint.lua

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function apiVersion()
return {
kind = "compiler_hint",
major = 0,
minor = 2,
}
end
local gnuArchMap = {
i386 = "i686",
x86_64 = "x86_64",
arm64 = "aarch64",
}
local profileNameMap = {
release = {
en_US = "release",
pt_BR = "lançamento",
zh_CN = "发布",
zh_TW = "發佈",
},
debug = {
en_US = "debug",
pt_BR = "depuração",
zh_CN = "调试",
zh_TW = "偵錯",
},
debugWithAsan = {
en_US = "debug with ASan",
pt_BR = "depuração com ASan",
zh_CN = "ASan 调试",
zh_TW = "ASan 偵錯",
},
}
local function nameGeneratorMingwGcc(lang, arch, profile, isUtf8)
local template = {
en_US = "MinGW GCC %1 in %2, %3",
pt_BR = "GCC MinGW %1 em %2, %3",
zh_CN = "%2 MinGW GCC %1%3",
zh_TW = "%2 MinGW GCC %1%3",
}
local systemCodePage = {
en_US = "system code page",
pt_Br = "página de código do sistema",
zh_CN = "系统代码页",
zh_TW = "系統代碼頁",
}
return C_Util.format(
template[lang] or template.en_US,
gnuArchMap[arch],
isUtf8 and "UTF-8" or systemCodePage[lang] or systemCodePage.en_US,
profileNameMap[profile][lang] or profileNameMap[profile].en_US)
end
local function nameGeneratorClang(lang, arch, profile, isMingw)
local template = {
en_US = "%1 Clang %2, %3",
pt_BR = "Clang %2 %1, %3",
zh_CN = "%1 Clang %2%3",
zh_TW = "%1 Clang %2%3",
}
local msvcCompatible = {
en_US = "MSVC-compatible",
pt_BR = "compatível com MSVC",
zh_CN = "兼容 MSVC 的",
zh_TW = "相容 MSVC 的",
}
return C_Util.format(
template[lang] or template.en_US,
isMingw and "LLVM-MinGW" or msvcCompatible[lang] or msvcCompatible.en_US,
gnuArchMap[arch],
profileNameMap[profile][lang] or profileNameMap[profile].en_US)
end
local function mergeCompilerSet(compilerSet, other)
local c = compilerSet
local o = other
for k, v in pairs(o) do
c[k] = v
end
end
local function generateConfig(
nameGen,
programs,
config)
local commonOptions = {
cCompiler = programs.cCompiler,
cxxCompiler = programs.cxxCompiler,
debugger = programs.debugger,
debugServer = programs.debugServer,
make = programs.make,
resourceCompiler = programs.resourceCompiler,
binDirs = programs.binDirs,
compilerType = config.isClang and "Clang" or "GCC_UTF8",
preprocessingSuffix = ".i",
compilationProperSuffix = ".s",
assemblingSuffix = ".o",
executableSuffix = ".exe",
compilationStage = 3,
ccCmdOptUsePipe = "on",
ccCmdOptWarningAll = "on",
ccCmdOptWarningExtra = "on",
ccCmdOptCheckIsoConformance = "on",
}
if programs.libDirs then
commonOptions.libDirs = programs.libDirs
end
if config.isAnsi then
commonOptions.execCharset = "SYSTEM"
end
if config.customCompileParams then
commonOptions.customCompileParams = config.customCompileParams
end
if config.customLinkParams then
commonOptions.customLinkParams = config.customLinkParams
end
local release = {
name = nameGen(config.arch, "release"),
staticLink = true,
linkCmdOptStripExe = "on",
ccCmdOptOptimize = "2",
}
local debug_ = {
name = nameGen(config.arch, "debug"),
ccCmdOptDebugInfo = "on",
}
local debugWithAsan = {
name = nameGen(config.arch, "debugWithAsan"),
ccCmdOptDebugInfo = "on",
ccCmdOptAddressSanitizer = "address",
}
mergeCompilerSet(release, commonOptions)
mergeCompilerSet(debug_, commonOptions)
mergeCompilerSet(debugWithAsan, commonOptions)
return release, debug_, debugWithAsan
end
function main()
local appArch = C_System.appArch()
local libexecDir = C_System.appLibexecDir()
local lang = C_Desktop.language()
local supportedAppArches = C_System.supportedAppArchList()
local compilerList = {}
local noSearch = {}
local preferCompiler = 0
local function checkAndAddMingw(arch)
local binDir
local libDir
local excludeBinDir
if arch == "i386" then
binDir = libexecDir .. "/mingw32/bin"
libDir = libexecDir .. "/mingw32/i686-w64-mingw32/lib"
excludeBinDir = libexecDir .. "/MinGW32/bin"
elseif arch == "x86_64" then
binDir = libexecDir .. "/mingw64/bin"
libDir = libexecDir .. "/mingw64/x86_64-w64-mingw32/lib"
excludeBinDir = libexecDir .. "/MinGW64/bin"
else
return
end
if not C_FileSystem.isExecutable(binDir .. "/gcc.exe") then
return
end
local programs = {
cCompiler = binDir .. "/gcc.exe",
cxxCompiler = binDir .. "/g++.exe",
make = binDir .. "/mingw32-make.exe",
debugger = binDir .. "/gdb.exe",
debugServer = binDir .. "/gdbserver.exe",
resourceCompiler = binDir .. "/windres.exe",
binDirs = { binDir },
}
if C_FileSystem.exists(libDir .. "/libutf8.a") then
local release, debug_, _ = generateConfig(
function(arch_, profile)
return nameGeneratorMingwGcc(lang, arch_, profile, true)
end,
programs,
{
arch = arch,
customLinkParams = { "-Wl,--whole-archive", "-lutf8", "-Wl,--no-whole-archive" },
})
table.insert(compilerList, release)
table.insert(compilerList, debug_)
if preferCompiler == 0 then
preferCompiler = 2
end
end
do
local release, debug_, _ = generateConfig(
function(arch_, profile)
return nameGeneratorMingwGcc(lang, arch_, profile, false)
end,
programs,
{
arch = arch,
isAnsi = true,
})
table.insert(compilerList, release)
table.insert(compilerList, debug_)
if preferCompiler == 0 then
preferCompiler = 2
end
end
table.insert(noSearch, excludeBinDir)
end
local function checkAndAddClang()
if not C_FileSystem.isExecutable(libexecDir .. "/llvm-mingw/bin/clang.exe") then
return
end
local binDir = libexecDir .. "/llvm-mingw/bin"
local appTriplet = gnuArchMap[appArch] .. "-w64-mingw32"
local appDllDir = libexecDir .. "/llvm-mingw/" .. appTriplet .. "/bin"
do
local programs = {
cCompiler = binDir .. "/" .. appTriplet .. "-clang.exe",
cxxCompiler = binDir .. "/" .. appTriplet .. "-clang++.exe",
make = binDir .. "/mingw32-make.exe",
debugger = binDir .. "/lldb-mi.exe",
debugServer = binDir .. "/lldb-server.exe",
resourceCompiler = binDir .. "/" .. appTriplet .. "-windres.exe",
binDirs = { binDir, appDllDir },
}
local release, debug_, debugWithAsan = generateConfig(
function(arch_, profile)
return nameGeneratorClang(lang, arch_, profile, true)
end,
programs,
{
arch = appArch,
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customLinkParams = {},
isClang = true,
})
table.insert(compilerList, release)
table.insert(compilerList, debug_)
if appArch ~= "arm64" then
table.insert(compilerList, debugWithAsan)
if preferCompiler == 0 then
preferCompiler = 3
end
else
if preferCompiler == 0 then
preferCompiler = 2
end
end
end
for _, foreignArch in ipairs(supportedAppArches) do
local gnuArch = gnuArchMap[foreignArch]
if foreignArch ~= appArch and gnuArch ~= nil then
local foreignTriplet = gnuArch .. "-w64-mingw32"
local foreignDllDir = libexecDir .. "/llvm-mingw/" .. foreignTriplet .. "/bin"
local programs = {
cCompiler = binDir .. "/" .. foreignTriplet .. "-clang.exe",
cxxCompiler = binDir .. "/" .. foreignTriplet .. "-clang++.exe",
make = binDir .. "/mingw32-make.exe",
debugger = binDir .. "/lldb-mi.exe",
debugServer = binDir .. "/lldb-server.exe",
resourceCompiler = binDir .. "/" .. foreignTriplet .. "-windres.exe",
binDirs = { binDir, foreignDllDir },
}
local release, _, _ = generateConfig(
function(arch_, profile)
return nameGeneratorClang(lang, arch_, profile, true)
end,
programs,
{
arch = foreignArch,
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customLinkParams = {},
isClang = true,
})
table.insert(compilerList, release)
end
end
table.insert(noSearch, binDir)
local llvmOrgPath = C_System.readRegistry([[Software\LLVM\LLVM]], "") or C_System.readRegistry([[Software\Wow6432Node\LLVM\LLVM]], "")
if not llvmOrgPath then
return
end
local llvmOrgBinDir = llvmOrgPath .. "/bin"
do
local msvcTriplet = gnuArchMap[appArch] .. "-pc-windows-msvc"
local libDir = libexecDir .. "/llvm-mingw/" .. msvcTriplet .. "/lib"
local programs = {
cCompiler = llvmOrgBinDir .. "/clang.exe",
cxxCompiler = llvmOrgBinDir .. "/clang++.exe",
make = binDir .. "/mingw32-make.exe",
debugger = binDir .. "/lldb-mi.exe",
debugServer = binDir .. "/lldb-server.exe",
resourceCompiler = binDir .. "/" .. appTriplet .. "-windres.exe",
binDirs = { llvmOrgBinDir },
libDirs = { libDir },
}
local release, debug_, _ = generateConfig(
function(arch, profile)
return nameGeneratorClang(lang, arch, profile, false)
end,
programs,
{
arch = appArch,
customCompileParams = {
"-target", msvcTriplet,
"-fms-extensions",
"-fms-compatibility",
"-fdelayed-template-parsing",
},
customLinkParams = {
"-target", msvcTriplet,
},
isClang = true,
})
table.insert(compilerList, release)
table.insert(compilerList, debug_)
end
for _, foreignArch in ipairs(supportedAppArches) do
local gnuArch = gnuArchMap[foreignArch]
if foreignArch ~= appArch and gnuArch ~= nil then
local foreignTriplet = gnuArch .. "-w64-mingw32"
local msvcTriplet = gnuArchMap[foreignArch] .. "-pc-windows-msvc"
local libDir = libexecDir .. "/llvm-mingw/" .. msvcTriplet .. "/lib"
local programs = {
cCompiler = llvmOrgBinDir .. "/clang.exe",
cxxCompiler = llvmOrgBinDir .. "/clang++.exe",
make = binDir .. "/mingw32-make.exe",
debugger = binDir .. "/lldb-mi.exe",
debugServer = binDir .. "/lldb-server.exe",
resourceCompiler = binDir .. "/" .. foreignTriplet .. "-windres.exe",
binDirs = { llvmOrgBinDir },
libDirs = { libDir },
}
local release, _, _ = generateConfig(
function(arch, profile)
return nameGeneratorClang(lang, arch, profile, false)
end,
programs,
{
arch = foreignArch,
customCompileParams = {
"-target", msvcTriplet,
"-fms-extensions",
"-fms-compatibility",
"-fdelayed-template-parsing",
},
customLinkParams = {
"-target", msvcTriplet,
},
isClang = true,
})
table.insert(compilerList, release)
end
end
table.insert(noSearch, llvmOrgBinDir)
end
if appArch == "x86_64" then
checkAndAddMingw("x86_64")
checkAndAddMingw("i386")
checkAndAddClang()
elseif appArch == "arm64" then
checkAndAddClang()
checkAndAddMingw("x86_64")
checkAndAddMingw("i386")
else
checkAndAddMingw("i386")
checkAndAddClang()
end
local result = {
compilerList = compilerList,
noSearch = noSearch,
preferCompiler = preferCompiler,
}
return result
end