RedPanda-CPP/RedPandaIDE/addon/runtime.cpp

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/*
* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "runtime.h"
#include <lua/lua.hpp>
namespace AddOn {
LuaError::LuaError(const QString &reason): BaseError(reason) {}
RaiiLuaState::RaiiLuaState(const QString &name, std::chrono::microseconds timeLimit)
: mLua(luaL_newstate()) {
mExtraState.insert(mLua, {name, timeLimit, /* .timeStart = */ {}});
}
RaiiLuaState::RaiiLuaState(RaiiLuaState &&rhs)
: mLua(rhs.mLua) {
rhs.mLua = nullptr;
}
RaiiLuaState &RaiiLuaState::operator=(RaiiLuaState &&rhs) {
// do not check self assignment intentionally, following STL semantics
this->~RaiiLuaState();
// if self assignment, move constructor guarantees to place the object
// in a valid (but unspecified) state
new (this) RaiiLuaState(std::move(rhs));
return *this;
}
RaiiLuaState::~RaiiLuaState() {
if (mLua) {
mExtraState.remove(mLua);
lua_close(mLua);
}
}
bool RaiiLuaState::fetchBoolean(int index)
{
return lua_toboolean(mLua, index);
}
long long RaiiLuaState::fetchInteger(int index)
{
return lua_tointeger(mLua, index);
}
double RaiiLuaState::fetchNumber(int index)
{
return lua_tonumber(mLua, index);
}
QString RaiiLuaState::fetchString(int index)
{
return lua_tostring(mLua, index);
}
QJsonObject RaiiLuaState::fetchObject(int index)
{
return fetchTableImpl(mLua, index, 0).toObject();
}
QJsonValue RaiiLuaState::fetch(int index)
{
return fetchValueImpl(mLua, index, 0);
}
bool RaiiLuaState::fetchBoolean(lua_State *L, int index)
{
return lua_toboolean(L, index);
}
long long RaiiLuaState::fetchInteger(lua_State *L, int index)
{
return lua_tointeger(L, index);
}
double RaiiLuaState::fetchNumber(lua_State *L, int index)
{
return lua_tonumber(L, index);
}
QString RaiiLuaState::fetchString(lua_State *L, int index)
{
return lua_tostring(L, index);
}
QJsonArray RaiiLuaState::fetchArray(lua_State *L, int index)
{
return fetchTableImpl(L, index, 0).toArray();
}
QJsonObject RaiiLuaState::fetchObject(lua_State *L, int index)
{
return fetchTableImpl(L, index, 0).toObject();
}
QJsonValue RaiiLuaState::fetch(lua_State *L, int index)
{
return fetchValueImpl(L, index, 0);
}
bool RaiiLuaState::popBoolean()
{
bool value = lua_toboolean(mLua, -1);
lua_pop(mLua, 1);
return value;
}
QString RaiiLuaState::popString()
{
QString value = fetchString(-1);
lua_pop(mLua, 1);
return value;
}
QJsonObject RaiiLuaState::popObject()
{
QJsonObject value = fetchObject(-1);
lua_pop(mLua, 1);
return value;
}
QJsonValue RaiiLuaState::pop()
{
QJsonValue value = fetch(-1);
lua_pop(mLua, 1);
return value;
}
QJsonValue RaiiLuaState::pop(lua_State *L)
{
QJsonValue value = fetch(L, -1);
lua_pop(L, 1);
return value;
}
void RaiiLuaState::push(decltype(nullptr))
{
lua_pushnil(mLua);
}
void RaiiLuaState::push(const QMap<QString, lua_CFunction> &value)
{
lua_newtable(mLua);
for (auto it = value.cbegin(); it != value.cend(); ++it) {
lua_pushstring(mLua, it.key().toUtf8().constData());
lua_pushcfunction(mLua, it.value());
lua_settable(mLua, -3);
}
}
void RaiiLuaState::push(lua_State *L, decltype(nullptr))
{
lua_pushnil(L);
}
void RaiiLuaState::push(lua_State *L, bool value)
{
lua_pushboolean(L, value);
}
void RaiiLuaState::push(lua_State *L, const QString &value)
{
lua_pushstring(L, value.toUtf8().constData());
}
void RaiiLuaState::push(lua_State *L, const QStringList &value)
{
lua_newtable(L);
for (int i = 0; i < value.length(); i++) {
lua_pushinteger(L, i + 1);
lua_pushstring(L, value[i].toUtf8().constData());
lua_settable(L, -3);
}
}
void RaiiLuaState::push(lua_State *L, const QJsonArray &value)
{
pushArrayImpl(L, value, 0);
}
void RaiiLuaState::push(lua_State *L, const QJsonObject &value)
{
pushObjectImpl(L, value, 0);
}
int RaiiLuaState::getTop()
{
return lua_gettop(mLua);
}
int RaiiLuaState::getTop(lua_State *L)
{
return lua_gettop(L);
}
int RaiiLuaState::loadBuffer(const QByteArray &buff, const QString &name)
{
return luaL_loadbuffer(mLua, buff.constData(), buff.size(), name.toUtf8().constData());
}
void RaiiLuaState::openLibs()
{
luaL_openlibs(mLua);
}
int RaiiLuaState::pCall(int nargs, int nresults, int msgh)
{
return lua_pcall(mLua, nargs, nresults, msgh);
}
int RaiiLuaState::getGlobal(const QString &name)
{
return lua_getglobal(mLua, name.toUtf8().constData());
}
void RaiiLuaState::setGlobal(const QString &name)
{
return lua_setglobal(mLua, name.toUtf8().constData());
}
void RaiiLuaState::setHook(lua_Hook f, int mask, int count)
{
lua_sethook(mLua, f, mask, count);
}
void RaiiLuaState::setTimeStart() {
extraState().timeStart = std::chrono::system_clock::now();
}
LuaExtraState &RaiiLuaState::extraState() {
return mExtraState[mLua];
}
LuaExtraState &RaiiLuaState::extraState(lua_State *lua) {
return mExtraState[lua];
}
QJsonValue RaiiLuaState::fetchTableImpl(lua_State *L, int index, int depth)
{
if (depth == 1)
// check stack size at first recursion to avoid multiple reallocations
lua_checkstack(L, LUA_STACK_SIZE);
if (depth > TABLE_MAX_DEPTH)
throw LuaError("Lua runtime error: table nested too deeply");
push(L, nullptr); // make sure lua_next starts at beginning
int newIndex = index < 0 ? index - 1 : index; // after push negative index changes
QJsonObject hashPart;
QJsonArray arrayPart;
// here we take the fact that Lua iterates array part first
bool processingArrayPart = true;
while (lua_next(L, newIndex)) {
QJsonValue v;
try {
v = fetchValueImpl(L, -1, depth);
} catch (const LuaError &e) {
QString key = fetchString(L, -2);
QString reason = e.reason() + QString(" (at table key '%1')").arg(key);
lua_pop(L, 2);
throw LuaError(reason);
}
lua_pop(L, 1);
if (processingArrayPart && lua_isinteger(L, -1) && fetchInteger(L, -1) == arrayPart.size() + 1)
// we are still in array part
arrayPart.push_back(v);
else {
// we have stepped in hash part
processingArrayPart = false;
QString k = fetchString(L, -1);
hashPart[k] = v;
}
}
if (!arrayPart.empty())
if (!hashPart.empty())
// table contains both array part and hash part, malformed
throw LuaError("Lua type error: table contains both array part and hash part.");
else
// is array
return arrayPart;
else
if (!hashPart.empty())
// is object
return hashPart;
else
// empty table, okay
// return null since we cannot determine
return {};
}
QJsonValue RaiiLuaState::fetchValueImpl(lua_State *L, int index, int depth)
{
if (lua_isnil(L, index))
return {};
else if (lua_isboolean(L, index))
return fetchBoolean(L, index);
else if (lua_isinteger(L, index))
return fetchInteger(L, index);
// lua_isnumber treats strings that can be converted to numbers as numbers
// use lua_type to detect numbers
else if (lua_type(L, index) == LUA_TNUMBER)
return fetchNumber(L, index);
else if (lua_isstring(L, index))
return fetchString(L, index);
else if (lua_istable(L, index))
return fetchTableImpl(L, index, depth + 1);
else {
int type = lua_type(L, index);
const char *name = lua_typename(L, type);
throw LuaError(QString("Lua type error: unknown type %1.").arg(name));
}
}
void RaiiLuaState::pushArrayImpl(lua_State *L, const QJsonArray &value, int depth)
{
if (depth == 1)
// check stack size at first recursion to avoid multiple reallocations
lua_checkstack(L, LUA_STACK_SIZE);
if (depth > TABLE_MAX_DEPTH)
throw LuaError("Lua runtime error: table nested too deeply");
lua_newtable(L);
for (int i = 0; i < value.size(); i++) {
push(L, i + 1);
pushValueImpl(L, value[i], depth);
lua_settable(L, -3);
}
}
void RaiiLuaState::pushObjectImpl(lua_State *L, const QJsonObject &value, int depth)
{
if (depth == 1)
// check stack size at first recursion to avoid multiple reallocations
lua_checkstack(L, LUA_STACK_SIZE);
if (depth > TABLE_MAX_DEPTH)
throw LuaError("Lua runtime error: table nested too deeply");
lua_newtable(L);
for (auto it = value.begin(); it != value.end(); ++it) {
push(L, it.key());
pushValueImpl(L, it.value(), depth);
lua_settable(L, -3);
}
}
void RaiiLuaState::pushValueImpl(lua_State *L, const QJsonValue &value, int depth)
{
if (value.isNull())
lua_pushnil(L);
else if (value.isBool())
lua_pushboolean(L, value.toBool());
else if (value.isDouble())
lua_pushnumber(L, value.toDouble());
else if (value.isString())
lua_pushstring(L, value.toString().toUtf8().constData());
else if (value.isObject())
pushObjectImpl(L, value.toObject(), depth + 1);
else if (value.isArray())
pushArrayImpl(L, value.toArray(), depth + 1);
else
throw LuaError("Lua type error: unknown type.");
}
QHash<lua_State *, LuaExtraState> RaiiLuaState::mExtraState;
} // namespace AddOn