update templates
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@ -23,7 +23,6 @@ C=CL_GLUT_glmatrix.c.txt
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UnitCount=3
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Type=0
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IsCpp=0
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linker=-lm -lfreeglut.dll -lopengl32 -lwinmm -lgdi32_@@__@@_
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linker=-lm -lfreeglut.dll -lopengl32 -lwinmm -lgdi32
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@ -16,5 +16,5 @@ Cpp=CL_Turtle_cpp.txt
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UnitCount=1
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Type=0
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IsCpp=1
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linker=-lturtle -lgraphics -luuid -lmsimg32 -lgdi32 -limm32 -lole32 -loleaut32 -lwinmm -lgdiplus_@@__@@_
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linker=-lturtle -lgraphics -luuid -lmsimg32 -lgdi32 -limm32 -lole32 -loleaut32 -lwinmm -lgdiplus
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@ -24,5 +24,5 @@ Target=fragment_shader.fs
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UnitCount=3
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Type=1
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IsCpp=0
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linker=-lraylib -lopengl32 -lgdi32 -lwinmm_@@__@@_
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linker=-lraylib -lopengl32 -lgdi32 -lwinmm
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