add new templates
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[Template]
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ver=2
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Name=Epitrochoid
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Name[zh_CN]=外旋轮线
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Icon=Epitrochoid.ico
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Description=A simple epitrochoid drawing app
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Description[zh_CN]=外旋轮线绘制程序
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Category=Game
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Category[zh_CN]=游戏
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[Unit0]
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CName=main.c
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C=epitrochoid_c.txt
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[Project]
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UnitCount=1
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Type=1
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IsCpp=0
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linker=-lrdrawing -lraylib -lopengl32 -lgdi32 -lwinmm
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ExecEncoding=UTF-8
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#include <raylib.h>
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#include <rdrawing.h>
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#include <math.h>
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#define RAYGUI_IMPLEMENTATION
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#include <raygui/raygui.h>
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void updateRadius(int baseL, int outerL, int *pBaseR, int *pOuterR) {
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int totalL=baseL+outerL+outerL;
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int totalR = 420;
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int remainder = totalR % totalL;
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if (remainder!=0) {
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if (remainder < totalL / 2) {
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totalR -= remainder;
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} else {
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totalR += ( totalL - remainder);
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}
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}
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*pBaseR = (totalR) / totalL * baseL;
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*pOuterR = (totalR) / totalL * outerL;
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}
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int main() {
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int baseL=2;
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int outerL=13;
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int baseR,outerR;
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int cx=450,cy=450;
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int speed = 1;
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Color trackColor = BLUE;
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updateRadius(baseL, outerL, &baseR, &outerR);
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InitWindow(1300,900,"Epitrochoid");
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SetTraceLogLevel(LOG_WARNING);
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SetTargetFPS(60);
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GuiSetStyle(DEFAULT,TEXT_SIZE,20);
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Image trackImage=GenImageColor(900,900,WHITE);
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//border
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ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
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ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
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Image circlesImage = GenImageColor(900,900,BLANK);
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float r=0;
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int lastx,lasty;
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lasty=cy;
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lastx=cx+(baseR+outerR+outerR);
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int frameCount = 0;
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while(!WindowShouldClose()) {
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//GUI
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int newOuterL = GuiSliderBar((Rectangle){ 70, 20, 200, 30 },"Outer",TextFormat("%i", (int)outerL), outerL, 1, 50);
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int newBaseL = GuiSliderBar((Rectangle){ 70, 60, 200, 30 },"Base",TextFormat("%i", (int)baseL), baseL, 1, 50);
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speed = GuiSliderBar((Rectangle){ 70, 120, 200, 30 },"Speed",TextFormat("%i", (int)speed), speed, 1, 50);
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GuiLabel((Rectangle){ 20, 220, 80, 30 },TextFormat("Color: 0x%X%X%X ",(int)(trackColor.r), (int)(trackColor.g),(int)(trackColor.b)));
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trackColor= GuiColorPicker((Rectangle){ 50, 250, 196, 192 }, NULL, trackColor);
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int doClear = GuiButton((Rectangle){ 120, 700, 80, 30 },"Clear");
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if (newOuterL!=outerL || newBaseL!=baseL) {
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outerL=newOuterL;
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baseL=newBaseL;
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updateRadius(baseL, outerL, &baseR, &outerR);
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lasty=cy;
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lastx=cx+(baseR+outerR+outerR);
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r=0;
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ImageClearBackground(&trackImage,WHITE);
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ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
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ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
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} else if (doClear) {
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ImageClearBackground(&trackImage,WHITE);
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ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
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ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
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}
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//update datas
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r+=0.01;
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float outerCX=cx+ (baseR+outerR)*cos(r);
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float outerCY=cy+ (baseR+outerR)*sin(r);
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float theta = r * baseL / outerL;
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int x=round(outerCX + outerR * cos(theta));
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int y=round(outerCY + outerR * sin(theta));
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//update image (in CPU)
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//ImageClearBackground(&trackImage,WHITE);
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ImageDrawLineEx(&trackImage,lastx,lasty,x,y,3,trackColor);
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frameCount++;
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if (frameCount>=speed) {
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ImageClearBackground(&circlesImage,BLANK);
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//base circle
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ImageDrawCircleEx(&circlesImage,cx,cy,baseR,1,LIGHTRED);
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ImageDrawCircleEx(&circlesImage,outerCX,outerCY,outerR,1,LIGHTSLATEGRAY);
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ImageDrawPointEx(&circlesImage,x,y,7,RED);
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//Drawing in GPU
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Texture trackTexture = LoadTextureFromImage(trackImage);
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Texture circlesTexture = LoadTextureFromImage(circlesImage);
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BeginDrawing();
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ClearBackground(WHITE);
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DrawTexture(trackTexture,300,0,WHITE);
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DrawTexture(circlesTexture,300,0,WHITE);
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EndDrawing();
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UnloadTexture(circlesTexture);
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UnloadTexture(trackTexture);
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frameCount=0;
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}
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lastx=x;
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lasty=y;
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}
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//Clean up
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UnloadImage(circlesImage);
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UnloadImage(trackImage);
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CloseWindow();
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}
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[Template]
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ver=2
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Name=Hypotrochoid
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Name[zh_CN]=内旋轮线
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Icon=hypotrochoid.ico
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Description=A simple hypotrochoid drawing app
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Description[zh_CN]=内旋轮线绘制程序
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Category=Game
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Category[zh_CN]=游戏
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[Unit0]
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CName=main.c
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C=hypotrochoid_c.txt
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[Project]
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UnitCount=1
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Type=1
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IsCpp=0
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linker=-lrdrawing -lraylib -lopengl32 -lgdi32 -lwinmm
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ExecEncoding=UTF-8
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#include <raylib.h>
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#include <rdrawing.h>
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#include <math.h>
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#define RAYGUI_IMPLEMENTATION
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#include <raygui/raygui.h>
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void updateRadius(int baseL, int innerL, int *pBaseR, int *pInnerR) {
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int totalL=baseL;
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if (innerL>baseL)
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totalL = (2*innerL-baseL);
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int totalR = 420;
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int remainder = totalR % totalL;
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if (remainder!=0) {
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if (remainder < totalL / 2) {
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totalR -= remainder;
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} else {
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totalR += ( totalL - remainder);
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}
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}
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if (innerL<baseL) {
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*pBaseR = totalR;
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*pInnerR = (totalR) / totalL * innerL;
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} else {
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*pBaseR = (totalR) / totalL * baseL;
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*pInnerR = totalR / totalL * innerL;
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}
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}
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int main() {
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int baseL=2;
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int innerL=3;
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int baseR,innerR;
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int cx=450,cy=450;
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int speed = 1;
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Color trackColor = BLUE;
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updateRadius(baseL, innerL, &baseR, &innerR);
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InitWindow(1300,900,"Hypotrochoid");
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SetTraceLogLevel(LOG_WARNING);
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SetTargetFPS(60);
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GuiSetStyle(DEFAULT,TEXT_SIZE,20);
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Image trackImage=GenImageColor(900,900,WHITE);
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//border
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ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
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ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
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Image circlesImage = GenImageColor(900,900,BLANK);
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float r=0;
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int lastx,lasty;
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lasty=cy;
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lastx=cx+baseR;
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int frameCount = 0;
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while(!WindowShouldClose()) {
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//GUI
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int newInnerL = GuiSliderBar((Rectangle){ 70, 20, 200, 30 },"Inner",TextFormat("%i", (int)innerL), innerL, 1, 50);
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int newBaseL = GuiSliderBar((Rectangle){ 70, 60, 200, 30 },"Base",TextFormat("%i", (int)baseL), baseL, 1, 50);
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speed = GuiSliderBar((Rectangle){ 70, 120, 200, 30 },"Speed",TextFormat("%i", (int)speed), speed, 1, 50);
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GuiLabel((Rectangle){ 20, 220, 80, 30 },TextFormat("Color: 0x%X%X%X ",(int)(trackColor.r), (int)(trackColor.g),(int)(trackColor.b)));
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trackColor= GuiColorPicker((Rectangle){ 50, 250, 196, 192 }, NULL, trackColor);
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int doClear = GuiButton((Rectangle){ 120, 700, 80, 30 },"Clear");
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if (newInnerL!=innerL || newBaseL!=baseL) {
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innerL=newInnerL;
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baseL=newBaseL;
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updateRadius(baseL, innerL, &baseR, &innerR);
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lasty=cy;
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lastx=cx+baseR;
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r=0;
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ImageClearBackground(&trackImage,WHITE);
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ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
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ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
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} else if (doClear) {
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ImageClearBackground(&trackImage,WHITE);
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ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
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ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
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}
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//update datas
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r+=0.01;
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float innerCX=cx+ (baseR-innerR)*cos(r);
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float innerCY=cy+ (baseR-innerR)*sin(r);
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float theta = r * baseL / innerL;
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int x=round(innerCX + innerR * cos(theta));
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int y=round(innerCY + innerR * sin(theta));
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//update image (in CPU)
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//ImageClearBackground(&trackImage,WHITE);
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ImageDrawLineEx(&trackImage,lastx,lasty,x,y,3,trackColor);
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frameCount++;
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if (frameCount>=speed) {
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ImageClearBackground(&circlesImage,BLANK);
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//base circle
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ImageDrawCircleEx(&circlesImage,cx,cy,baseR,1,LIGHTRED);
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ImageDrawCircleEx(&circlesImage,innerCX,innerCY,innerR,1,LIGHTSLATEGRAY);
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ImageDrawPointEx(&circlesImage,x,y,7,RED);
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//Drawing in GPU
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Texture trackTexture = LoadTextureFromImage(trackImage);
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Texture circlesTexture = LoadTextureFromImage(circlesImage);
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BeginDrawing();
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ClearBackground(WHITE);
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DrawTexture(trackTexture,300,0,WHITE);
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DrawTexture(circlesTexture,300,0,WHITE);
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EndDrawing();
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UnloadTexture(circlesTexture);
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UnloadTexture(trackTexture);
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frameCount=0;
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}
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lastx=x;
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lasty=y;
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}
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//Clean up
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UnloadImage(circlesImage);
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UnloadImage(trackImage);
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CloseWindow();
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}
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[Template]
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ver=2
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Name=raygui
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Name[zh_CN]=raygui
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Icon=raygui.ico
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Description=raygui demo
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Description[zh_CN]=Raygui演示
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Category=Multimedia
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Category[zh_CN]=多媒体
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[Unit0]
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CName=main.c
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C=raygui_c.txt
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[Project]
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UnitCount=1
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Type=1
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IsCpp=0
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linker=-lraylib -lopengl32 -lgdi32 -lwinmm
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ExecEncoding=UTF-8
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/*******************************************************************************************
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*
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* raygui - controls test suite
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*
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* TEST CONTROLS:
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* - GuiDropdownBox()
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* - GuiCheckBox()
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* - GuiSpinner()
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* - GuiValueBox()
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* - GuiTextBox()
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* - GuiButton()
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* - GuiComboBox()
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* - GuiListView()
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* - GuiToggleGroup()
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* - GuiTextBoxMulti()
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* - GuiColorPicker()
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* - GuiSlider()
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* - GuiSliderBar()
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* - GuiProgressBar()
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* - GuiColorBarAlpha()
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* - GuiScrollPanel()
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*
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*
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* DEPENDENCIES:
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* raylib 4.0 - Windowing/input management and drawing.
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* raygui 3.2 - Immediate-mode GUI controls.
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*
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* COMPILATION (Windows - MinGW):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2016-2022 Ramon Santamaria (@raysan5)
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*
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**********************************************************************************************/
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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//#define RAYGUI_CUSTOM_ICONS // It requires providing gui_icons.h in the same directory
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//#include "gui_icons.h" // External icons data provided, it can be generated with rGuiIcons tool
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#include "raygui/raygui.h"
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#include <string.h> // Required for: strcpy()
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main()
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{
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// Initialization
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//---------------------------------------------------------------------------------------
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const int screenWidth = 690;
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const int screenHeight = 560;
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InitWindow(screenWidth, screenHeight, "raygui - controls test suite");
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SetExitKey(0);
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// GUI controls initialization
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//----------------------------------------------------------------------------------
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//GuiSetStyle(DEFAULT,TEXT_SIZE,16);
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int dropdownBox000Active = 0;
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bool dropDown000EditMode = false;
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int dropdownBox001Active = 0;
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bool dropDown001EditMode = false;
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int spinner001Value = 0;
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bool spinnerEditMode = false;
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int valueBox002Value = 0;
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bool valueBoxEditMode = false;
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char textBoxText[64] = "Text box";
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bool textBoxEditMode = false;
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int listViewScrollIndex = 0;
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||||||
|
int listViewActive = -1;
|
||||||
|
|
||||||
|
int listViewExScrollIndex = 0;
|
||||||
|
int listViewExActive = 2;
|
||||||
|
int listViewExFocus = -1;
|
||||||
|
const char *listViewExList[8] = { "This", "is", "a", "list view", "with", "disable", "elements", "amazing!" };
|
||||||
|
|
||||||
|
char multiTextBoxText[256] = "Multi text box";
|
||||||
|
bool multiTextBoxEditMode = false;
|
||||||
|
Color colorPickerValue = RED;
|
||||||
|
|
||||||
|
int sliderValue = 50;
|
||||||
|
int sliderBarValue = 60;
|
||||||
|
float progressValue = 0.4f;
|
||||||
|
|
||||||
|
bool forceSquaredChecked = false;
|
||||||
|
|
||||||
|
float alphaValue = 0.5f;
|
||||||
|
|
||||||
|
int comboBoxActive = 1;
|
||||||
|
|
||||||
|
int toggleGroupActive = 0;
|
||||||
|
|
||||||
|
Vector2 viewScroll = { 0, 0 };
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Custom GUI font loading
|
||||||
|
//Font font = LoadFontEx("fonts/rainyhearts16.ttf", 12, 0, 0);
|
||||||
|
//GuiSetFont(font);
|
||||||
|
|
||||||
|
bool exitWindow = false;
|
||||||
|
bool showMessageBox = false;
|
||||||
|
|
||||||
|
char textInput[256] = { 0 };
|
||||||
|
bool showTextInputBox = false;
|
||||||
|
|
||||||
|
char textInputFileName[256] = { 0 };
|
||||||
|
|
||||||
|
SetTargetFPS(60);
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Main game loop
|
||||||
|
while (!exitWindow) // Detect window close button or ESC key
|
||||||
|
{
|
||||||
|
// Update
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
exitWindow = WindowShouldClose();
|
||||||
|
|
||||||
|
if (IsKeyPressed(KEY_ESCAPE)) showMessageBox = !showMessageBox;
|
||||||
|
|
||||||
|
if (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_S)) showTextInputBox = true;
|
||||||
|
|
||||||
|
// incompatible with raylib 4.0
|
||||||
|
// if (IsFileDropped())
|
||||||
|
// {
|
||||||
|
// int dropFileCount = 0;
|
||||||
|
// char **droppedFiles = LoadDroppedFiles(&dropFileCount);
|
||||||
|
//
|
||||||
|
// if ((dropFileCount > 0) && IsFileExtension(droppedFiles[0], ".rgs")) GuiLoadStyle(droppedFiles[0]);
|
||||||
|
//
|
||||||
|
// UnloadDroppedFiles(); // Clear internal buffers
|
||||||
|
// }
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Draw
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
BeginDrawing();
|
||||||
|
|
||||||
|
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
|
||||||
|
|
||||||
|
// raygui: controls drawing
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
if (dropDown000EditMode || dropDown001EditMode) GuiLock();
|
||||||
|
else if (!dropDown000EditMode && !dropDown001EditMode) GuiUnlock();
|
||||||
|
//GuiDisable();
|
||||||
|
|
||||||
|
// First GUI column
|
||||||
|
//GuiSetStyle(CHECKBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
forceSquaredChecked = GuiCheckBox((Rectangle){ 25, 108, 15, 15 }, "FORCE CHECK!", forceSquaredChecked);
|
||||||
|
|
||||||
|
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
|
||||||
|
//GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
if (GuiSpinner((Rectangle){ 25, 135, 125, 30 }, NULL, &spinner001Value, 0, 100, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
|
||||||
|
if (GuiValueBox((Rectangle){ 25, 175, 125, 30 }, NULL, &valueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
|
||||||
|
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
if (GuiTextBox((Rectangle){ 25, 215, 125, 30 }, textBoxText, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
|
||||||
|
|
||||||
|
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
|
||||||
|
|
||||||
|
if (GuiButton((Rectangle){ 25, 255, 125, 30 }, GuiIconText(ICON_FILE_SAVE, "Save File"))) showTextInputBox = true;
|
||||||
|
|
||||||
|
GuiGroupBox((Rectangle){ 25, 310, 125, 150 }, "STATES");
|
||||||
|
//GuiLock();
|
||||||
|
GuiSetState(STATE_NORMAL); if (GuiButton((Rectangle){ 30, 320, 115, 30 }, "NORMAL")) { }
|
||||||
|
GuiSetState(STATE_FOCUSED); if (GuiButton((Rectangle){ 30, 355, 115, 30 }, "FOCUSED")) { }
|
||||||
|
GuiSetState(STATE_PRESSED); if (GuiButton((Rectangle){ 30, 390, 115, 30 }, "#15#PRESSED")) { }
|
||||||
|
GuiSetState(STATE_DISABLED); if (GuiButton((Rectangle){ 30, 425, 115, 30 }, "DISABLED")) { }
|
||||||
|
GuiSetState(STATE_NORMAL);
|
||||||
|
//GuiUnlock();
|
||||||
|
|
||||||
|
comboBoxActive = GuiComboBox((Rectangle){ 25, 470, 125, 30 }, "ONE;TWO;THREE;FOUR", comboBoxActive);
|
||||||
|
|
||||||
|
// NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding
|
||||||
|
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
if (GuiDropdownBox((Rectangle){ 25, 65, 125, 30 }, "#01#ONE;#02#TWO;#03#THREE;#04#FOUR", &dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
|
||||||
|
|
||||||
|
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
|
||||||
|
if (GuiDropdownBox((Rectangle){ 25, 25, 125, 30 }, "ONE;TWO;THREE", &dropdownBox000Active, dropDown000EditMode)) dropDown000EditMode = !dropDown000EditMode;
|
||||||
|
|
||||||
|
// Second GUI column
|
||||||
|
listViewActive = GuiListView((Rectangle){ 165, 25, 140, 140 }, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, listViewActive);
|
||||||
|
listViewExActive = GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, 8, &listViewExFocus, &listViewExScrollIndex, listViewExActive);
|
||||||
|
|
||||||
|
toggleGroupActive = GuiToggleGroup((Rectangle){ 165, 400, 140, 25 }, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", toggleGroupActive);
|
||||||
|
|
||||||
|
// Third GUI column
|
||||||
|
if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 256, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
|
||||||
|
colorPickerValue = GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, NULL, colorPickerValue);
|
||||||
|
|
||||||
|
sliderValue = GuiSlider((Rectangle){ 355, 400, 165, 20 }, "TEST", TextFormat("%2.2f", (float)sliderValue), sliderValue, -50, 100);
|
||||||
|
sliderBarValue = GuiSliderBar((Rectangle){ 320, 430, 200, 20 }, NULL, TextFormat("%i", (int)sliderBarValue), sliderBarValue, 0, 100);
|
||||||
|
progressValue = GuiProgressBar((Rectangle){ 320, 460, 200, 20 }, NULL, NULL, progressValue, 0, 1);
|
||||||
|
|
||||||
|
// NOTE: View rectangle could be used to perform some scissor test
|
||||||
|
Rectangle view = GuiScrollPanel((Rectangle){ 560, 25, 100, 160 }, NULL, (Rectangle){ 560, 25, 200, 400 }, &viewScroll);
|
||||||
|
|
||||||
|
GuiPanel((Rectangle){ 560, 25 + 180, 100, 160 }, "Panel Info");
|
||||||
|
|
||||||
|
GuiGrid((Rectangle) { 560, 25 + 180 + 180, 100, 120 }, NULL, 20, 2);
|
||||||
|
|
||||||
|
GuiStatusBar((Rectangle){ 0, (float)GetScreenHeight() - 20, (float)GetScreenWidth(), 20 }, "This is a status bar");
|
||||||
|
|
||||||
|
alphaValue = GuiColorBarAlpha((Rectangle){ 320, 490, 200, 30 }, NULL, alphaValue);
|
||||||
|
|
||||||
|
if (showMessageBox)
|
||||||
|
{
|
||||||
|
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
|
||||||
|
int result = GuiMessageBox((Rectangle){ (float)GetScreenWidth()/2 - 125, (float)GetScreenHeight()/2 - 50, 250, 100 }, GuiIconText(ICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No");
|
||||||
|
|
||||||
|
if ((result == 0) || (result == 2)) showMessageBox = false;
|
||||||
|
else if (result == 1) exitWindow = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (showTextInputBox)
|
||||||
|
{
|
||||||
|
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
|
||||||
|
int result = GuiTextInputBox((Rectangle){ (float)GetScreenWidth()/2 - 120, (float)GetScreenHeight()/2 - 60, 240, 140 }, "Save", GuiIconText(ICON_FILE_SAVE, "Save file as..."), "Ok;Cancel", textInput, 255, NULL);
|
||||||
|
|
||||||
|
if (result == 1)
|
||||||
|
{
|
||||||
|
// TODO: Validate textInput value and save
|
||||||
|
|
||||||
|
strcpy(textInputFileName, textInput);
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((result == 0) || (result == 1) || (result == 2))
|
||||||
|
{
|
||||||
|
showTextInputBox = false;
|
||||||
|
strcpy(textInput, "\0");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
EndDrawing();
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
}
|
||||||
|
|
||||||
|
// De-Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
CloseWindow(); // Close window and OpenGL context
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 176 KiB |
|
@ -0,0 +1,20 @@
|
||||||
|
[Template]
|
||||||
|
ver=2
|
||||||
|
Name=Epitrochoid
|
||||||
|
Name[zh_CN]=外旋轮线
|
||||||
|
Icon=Epitrochoid.ico
|
||||||
|
Description=A simple epitrochoid drawing app
|
||||||
|
Description[zh_CN]=外旋轮线绘制程序
|
||||||
|
Category=Game
|
||||||
|
Category[zh_CN]=游戏
|
||||||
|
|
||||||
|
[Unit0]
|
||||||
|
CName=main.c
|
||||||
|
C=epitrochoid_c.txt
|
||||||
|
|
||||||
|
[Project]
|
||||||
|
UnitCount=1
|
||||||
|
Type=1
|
||||||
|
IsCpp=0
|
||||||
|
linker=-lrdrawing -lraylib -lopengl32 -lgdi32 -lwinmm
|
||||||
|
ExecEncoding=UTF-8
|
|
@ -0,0 +1,112 @@
|
||||||
|
#include <raylib.h>
|
||||||
|
#include <rdrawing.h>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#define RAYGUI_IMPLEMENTATION
|
||||||
|
#include <raygui/raygui.h>
|
||||||
|
|
||||||
|
void updateRadius(int baseL, int outerL, int *pBaseR, int *pOuterR) {
|
||||||
|
int totalL=baseL+outerL+outerL;
|
||||||
|
int totalR = 420;
|
||||||
|
int remainder = totalR % totalL;
|
||||||
|
if (remainder!=0) {
|
||||||
|
if (remainder < totalL / 2) {
|
||||||
|
totalR -= remainder;
|
||||||
|
} else {
|
||||||
|
totalR += ( totalL - remainder);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*pBaseR = (totalR) / totalL * baseL;
|
||||||
|
*pOuterR = (totalR) / totalL * outerL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
int baseL=2;
|
||||||
|
int outerL=13;
|
||||||
|
int baseR,outerR;
|
||||||
|
int cx=450,cy=450;
|
||||||
|
int speed = 1;
|
||||||
|
Color trackColor = BLUE;
|
||||||
|
updateRadius(baseL, outerL, &baseR, &outerR);
|
||||||
|
InitWindow(1300,900,"Epitrochoid");
|
||||||
|
SetTraceLogLevel(LOG_WARNING);
|
||||||
|
SetTargetFPS(60);
|
||||||
|
GuiSetStyle(DEFAULT,TEXT_SIZE,20);
|
||||||
|
|
||||||
|
Image trackImage=GenImageColor(900,900,WHITE);
|
||||||
|
//border
|
||||||
|
ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
|
||||||
|
ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
|
||||||
|
|
||||||
|
Image circlesImage = GenImageColor(900,900,BLANK);
|
||||||
|
float r=0;
|
||||||
|
int lastx,lasty;
|
||||||
|
lasty=cy;
|
||||||
|
lastx=cx+(baseR+outerR+outerR);
|
||||||
|
int frameCount = 0;
|
||||||
|
while(!WindowShouldClose()) {
|
||||||
|
//GUI
|
||||||
|
int newOuterL = GuiSliderBar((Rectangle){ 70, 20, 200, 30 },"Outer",TextFormat("%i", (int)outerL), outerL, 1, 50);
|
||||||
|
int newBaseL = GuiSliderBar((Rectangle){ 70, 60, 200, 30 },"Base",TextFormat("%i", (int)baseL), baseL, 1, 50);
|
||||||
|
speed = GuiSliderBar((Rectangle){ 70, 120, 200, 30 },"Speed",TextFormat("%i", (int)speed), speed, 1, 50);
|
||||||
|
GuiLabel((Rectangle){ 20, 220, 80, 30 },TextFormat("Color: 0x%X%X%X ",(int)(trackColor.r), (int)(trackColor.g),(int)(trackColor.b)));
|
||||||
|
trackColor= GuiColorPicker((Rectangle){ 50, 250, 196, 192 }, NULL, trackColor);
|
||||||
|
int doClear = GuiButton((Rectangle){ 120, 700, 80, 30 },"Clear");
|
||||||
|
if (newOuterL!=outerL || newBaseL!=baseL) {
|
||||||
|
outerL=newOuterL;
|
||||||
|
baseL=newBaseL;
|
||||||
|
updateRadius(baseL, outerL, &baseR, &outerR);
|
||||||
|
lasty=cy;
|
||||||
|
lastx=cx+(baseR+outerR+outerR);
|
||||||
|
r=0;
|
||||||
|
ImageClearBackground(&trackImage,WHITE);
|
||||||
|
ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
|
||||||
|
ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
|
||||||
|
} else if (doClear) {
|
||||||
|
ImageClearBackground(&trackImage,WHITE);
|
||||||
|
ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
|
||||||
|
ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
|
||||||
|
}
|
||||||
|
//update datas
|
||||||
|
r+=0.01;
|
||||||
|
float outerCX=cx+ (baseR+outerR)*cos(r);
|
||||||
|
float outerCY=cy+ (baseR+outerR)*sin(r);
|
||||||
|
float theta = r * baseL / outerL;
|
||||||
|
int x=round(outerCX + outerR * cos(theta));
|
||||||
|
int y=round(outerCY + outerR * sin(theta));
|
||||||
|
|
||||||
|
//update image (in CPU)
|
||||||
|
//ImageClearBackground(&trackImage,WHITE);
|
||||||
|
ImageDrawLineEx(&trackImage,lastx,lasty,x,y,3,trackColor);
|
||||||
|
|
||||||
|
frameCount++;
|
||||||
|
if (frameCount>=speed) {
|
||||||
|
ImageClearBackground(&circlesImage,BLANK);
|
||||||
|
//base circle
|
||||||
|
ImageDrawCircleEx(&circlesImage,cx,cy,baseR,1,LIGHTRED);
|
||||||
|
ImageDrawCircleEx(&circlesImage,outerCX,outerCY,outerR,1,LIGHTSLATEGRAY);
|
||||||
|
ImageDrawPointEx(&circlesImage,x,y,7,RED);
|
||||||
|
|
||||||
|
//Drawing in GPU
|
||||||
|
Texture trackTexture = LoadTextureFromImage(trackImage);
|
||||||
|
Texture circlesTexture = LoadTextureFromImage(circlesImage);
|
||||||
|
BeginDrawing();
|
||||||
|
ClearBackground(WHITE);
|
||||||
|
DrawTexture(trackTexture,300,0,WHITE);
|
||||||
|
DrawTexture(circlesTexture,300,0,WHITE);
|
||||||
|
EndDrawing();
|
||||||
|
UnloadTexture(circlesTexture);
|
||||||
|
UnloadTexture(trackTexture);
|
||||||
|
frameCount=0;
|
||||||
|
}
|
||||||
|
|
||||||
|
lastx=x;
|
||||||
|
lasty=y;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Clean up
|
||||||
|
UnloadImage(circlesImage);
|
||||||
|
UnloadImage(trackImage);
|
||||||
|
CloseWindow();
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 94 KiB |
|
@ -0,0 +1,20 @@
|
||||||
|
[Template]
|
||||||
|
ver=2
|
||||||
|
Name=Hypotrochoid
|
||||||
|
Name[zh_CN]=内旋轮线
|
||||||
|
Icon=hypotrochoid.ico
|
||||||
|
Description=A simple hypotrochoid drawing app
|
||||||
|
Description[zh_CN]=内旋轮线绘制程序
|
||||||
|
Category=Game
|
||||||
|
Category[zh_CN]=游戏
|
||||||
|
|
||||||
|
[Unit0]
|
||||||
|
CName=main.c
|
||||||
|
C=hypotrochoid_c.txt
|
||||||
|
|
||||||
|
[Project]
|
||||||
|
UnitCount=1
|
||||||
|
Type=1
|
||||||
|
IsCpp=0
|
||||||
|
linker=-lrdrawing -lraylib -lopengl32 -lgdi32 -lwinmm
|
||||||
|
ExecEncoding=UTF-8
|
|
@ -0,0 +1,119 @@
|
||||||
|
#include <raylib.h>
|
||||||
|
#include <rdrawing.h>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#define RAYGUI_IMPLEMENTATION
|
||||||
|
#include <raygui/raygui.h>
|
||||||
|
|
||||||
|
void updateRadius(int baseL, int innerL, int *pBaseR, int *pInnerR) {
|
||||||
|
int totalL=baseL;
|
||||||
|
if (innerL>baseL)
|
||||||
|
totalL = (2*innerL-baseL);
|
||||||
|
int totalR = 420;
|
||||||
|
int remainder = totalR % totalL;
|
||||||
|
if (remainder!=0) {
|
||||||
|
if (remainder < totalL / 2) {
|
||||||
|
totalR -= remainder;
|
||||||
|
} else {
|
||||||
|
totalR += ( totalL - remainder);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (innerL<baseL) {
|
||||||
|
*pBaseR = totalR;
|
||||||
|
*pInnerR = (totalR) / totalL * innerL;
|
||||||
|
} else {
|
||||||
|
*pBaseR = (totalR) / totalL * baseL;
|
||||||
|
*pInnerR = totalR / totalL * innerL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
int baseL=2;
|
||||||
|
int innerL=3;
|
||||||
|
int baseR,innerR;
|
||||||
|
int cx=450,cy=450;
|
||||||
|
int speed = 1;
|
||||||
|
Color trackColor = BLUE;
|
||||||
|
updateRadius(baseL, innerL, &baseR, &innerR);
|
||||||
|
InitWindow(1300,900,"Hypotrochoid");
|
||||||
|
SetTraceLogLevel(LOG_WARNING);
|
||||||
|
SetTargetFPS(60);
|
||||||
|
GuiSetStyle(DEFAULT,TEXT_SIZE,20);
|
||||||
|
|
||||||
|
Image trackImage=GenImageColor(900,900,WHITE);
|
||||||
|
//border
|
||||||
|
ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
|
||||||
|
ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
|
||||||
|
|
||||||
|
Image circlesImage = GenImageColor(900,900,BLANK);
|
||||||
|
float r=0;
|
||||||
|
int lastx,lasty;
|
||||||
|
lasty=cy;
|
||||||
|
lastx=cx+baseR;
|
||||||
|
int frameCount = 0;
|
||||||
|
while(!WindowShouldClose()) {
|
||||||
|
//GUI
|
||||||
|
int newInnerL = GuiSliderBar((Rectangle){ 70, 20, 200, 30 },"Inner",TextFormat("%i", (int)innerL), innerL, 1, 50);
|
||||||
|
int newBaseL = GuiSliderBar((Rectangle){ 70, 60, 200, 30 },"Base",TextFormat("%i", (int)baseL), baseL, 1, 50);
|
||||||
|
speed = GuiSliderBar((Rectangle){ 70, 120, 200, 30 },"Speed",TextFormat("%i", (int)speed), speed, 1, 50);
|
||||||
|
GuiLabel((Rectangle){ 20, 220, 80, 30 },TextFormat("Color: 0x%X%X%X ",(int)(trackColor.r), (int)(trackColor.g),(int)(trackColor.b)));
|
||||||
|
trackColor= GuiColorPicker((Rectangle){ 50, 250, 196, 192 }, NULL, trackColor);
|
||||||
|
int doClear = GuiButton((Rectangle){ 120, 700, 80, 30 },"Clear");
|
||||||
|
if (newInnerL!=innerL || newBaseL!=baseL) {
|
||||||
|
innerL=newInnerL;
|
||||||
|
baseL=newBaseL;
|
||||||
|
updateRadius(baseL, innerL, &baseR, &innerR);
|
||||||
|
lasty=cy;
|
||||||
|
lastx=cx+baseR;
|
||||||
|
r=0;
|
||||||
|
ImageClearBackground(&trackImage,WHITE);
|
||||||
|
ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
|
||||||
|
ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
|
||||||
|
} else if (doClear) {
|
||||||
|
ImageClearBackground(&trackImage,WHITE);
|
||||||
|
ImageFillRectangleEx(&trackImage,0,0,900,900,LIGHTGRAY);
|
||||||
|
ImageFillRectangleEx(&trackImage,5,5,890,890,WHITE);
|
||||||
|
}
|
||||||
|
//update datas
|
||||||
|
r+=0.01;
|
||||||
|
float innerCX=cx+ (baseR-innerR)*cos(r);
|
||||||
|
float innerCY=cy+ (baseR-innerR)*sin(r);
|
||||||
|
float theta = r * baseL / innerL;
|
||||||
|
int x=round(innerCX + innerR * cos(theta));
|
||||||
|
int y=round(innerCY + innerR * sin(theta));
|
||||||
|
|
||||||
|
//update image (in CPU)
|
||||||
|
//ImageClearBackground(&trackImage,WHITE);
|
||||||
|
ImageDrawLineEx(&trackImage,lastx,lasty,x,y,3,trackColor);
|
||||||
|
|
||||||
|
frameCount++;
|
||||||
|
if (frameCount>=speed) {
|
||||||
|
ImageClearBackground(&circlesImage,BLANK);
|
||||||
|
//base circle
|
||||||
|
ImageDrawCircleEx(&circlesImage,cx,cy,baseR,1,LIGHTRED);
|
||||||
|
ImageDrawCircleEx(&circlesImage,innerCX,innerCY,innerR,1,LIGHTSLATEGRAY);
|
||||||
|
ImageDrawPointEx(&circlesImage,x,y,7,RED);
|
||||||
|
|
||||||
|
//Drawing in GPU
|
||||||
|
Texture trackTexture = LoadTextureFromImage(trackImage);
|
||||||
|
Texture circlesTexture = LoadTextureFromImage(circlesImage);
|
||||||
|
BeginDrawing();
|
||||||
|
ClearBackground(WHITE);
|
||||||
|
DrawTexture(trackTexture,300,0,WHITE);
|
||||||
|
DrawTexture(circlesTexture,300,0,WHITE);
|
||||||
|
EndDrawing();
|
||||||
|
UnloadTexture(circlesTexture);
|
||||||
|
UnloadTexture(trackTexture);
|
||||||
|
frameCount=0;
|
||||||
|
}
|
||||||
|
|
||||||
|
lastx=x;
|
||||||
|
lasty=y;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Clean up
|
||||||
|
UnloadImage(circlesImage);
|
||||||
|
UnloadImage(trackImage);
|
||||||
|
CloseWindow();
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 200 KiB |
|
@ -0,0 +1,21 @@
|
||||||
|
[Template]
|
||||||
|
ver=2
|
||||||
|
Name=raygui
|
||||||
|
Name[zh_CN]=raygui
|
||||||
|
Icon=raygui.ico
|
||||||
|
Description=raygui demo
|
||||||
|
Description[zh_CN]=Raygui演示
|
||||||
|
Category=Multimedia
|
||||||
|
Category[zh_CN]=多媒体
|
||||||
|
|
||||||
|
[Unit0]
|
||||||
|
CName=main.c
|
||||||
|
C=raygui_c.txt
|
||||||
|
|
||||||
|
[Project]
|
||||||
|
UnitCount=1
|
||||||
|
Type=1
|
||||||
|
IsCpp=0
|
||||||
|
linker=-lraylib -lopengl32 -lgdi32 -lwinmm
|
||||||
|
ExecEncoding=UTF-8
|
||||||
|
|
|
@ -0,0 +1,251 @@
|
||||||
|
/*******************************************************************************************
|
||||||
|
*
|
||||||
|
* raygui - controls test suite
|
||||||
|
*
|
||||||
|
* TEST CONTROLS:
|
||||||
|
* - GuiDropdownBox()
|
||||||
|
* - GuiCheckBox()
|
||||||
|
* - GuiSpinner()
|
||||||
|
* - GuiValueBox()
|
||||||
|
* - GuiTextBox()
|
||||||
|
* - GuiButton()
|
||||||
|
* - GuiComboBox()
|
||||||
|
* - GuiListView()
|
||||||
|
* - GuiToggleGroup()
|
||||||
|
* - GuiTextBoxMulti()
|
||||||
|
* - GuiColorPicker()
|
||||||
|
* - GuiSlider()
|
||||||
|
* - GuiSliderBar()
|
||||||
|
* - GuiProgressBar()
|
||||||
|
* - GuiColorBarAlpha()
|
||||||
|
* - GuiScrollPanel()
|
||||||
|
*
|
||||||
|
*
|
||||||
|
* DEPENDENCIES:
|
||||||
|
* raylib 4.0 - Windowing/input management and drawing.
|
||||||
|
* raygui 3.2 - Immediate-mode GUI controls.
|
||||||
|
*
|
||||||
|
* COMPILATION (Windows - MinGW):
|
||||||
|
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
|
||||||
|
*
|
||||||
|
* LICENSE: zlib/libpng
|
||||||
|
*
|
||||||
|
* Copyright (c) 2016-2022 Ramon Santamaria (@raysan5)
|
||||||
|
*
|
||||||
|
**********************************************************************************************/
|
||||||
|
|
||||||
|
#include "raylib.h"
|
||||||
|
|
||||||
|
#define RAYGUI_IMPLEMENTATION
|
||||||
|
//#define RAYGUI_CUSTOM_ICONS // It requires providing gui_icons.h in the same directory
|
||||||
|
//#include "gui_icons.h" // External icons data provided, it can be generated with rGuiIcons tool
|
||||||
|
#include "raygui/raygui.h"
|
||||||
|
|
||||||
|
#include <string.h> // Required for: strcpy()
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// Program main entry point
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
// Initialization
|
||||||
|
//---------------------------------------------------------------------------------------
|
||||||
|
const int screenWidth = 690;
|
||||||
|
const int screenHeight = 560;
|
||||||
|
|
||||||
|
InitWindow(screenWidth, screenHeight, "raygui - controls test suite");
|
||||||
|
SetExitKey(0);
|
||||||
|
|
||||||
|
// GUI controls initialization
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
//GuiSetStyle(DEFAULT,TEXT_SIZE,16);
|
||||||
|
int dropdownBox000Active = 0;
|
||||||
|
bool dropDown000EditMode = false;
|
||||||
|
|
||||||
|
int dropdownBox001Active = 0;
|
||||||
|
bool dropDown001EditMode = false;
|
||||||
|
|
||||||
|
int spinner001Value = 0;
|
||||||
|
bool spinnerEditMode = false;
|
||||||
|
|
||||||
|
int valueBox002Value = 0;
|
||||||
|
bool valueBoxEditMode = false;
|
||||||
|
|
||||||
|
char textBoxText[64] = "Text box";
|
||||||
|
bool textBoxEditMode = false;
|
||||||
|
|
||||||
|
int listViewScrollIndex = 0;
|
||||||
|
int listViewActive = -1;
|
||||||
|
|
||||||
|
int listViewExScrollIndex = 0;
|
||||||
|
int listViewExActive = 2;
|
||||||
|
int listViewExFocus = -1;
|
||||||
|
const char *listViewExList[8] = { "This", "is", "a", "list view", "with", "disable", "elements", "amazing!" };
|
||||||
|
|
||||||
|
char multiTextBoxText[256] = "Multi text box";
|
||||||
|
bool multiTextBoxEditMode = false;
|
||||||
|
Color colorPickerValue = RED;
|
||||||
|
|
||||||
|
int sliderValue = 50;
|
||||||
|
int sliderBarValue = 60;
|
||||||
|
float progressValue = 0.4f;
|
||||||
|
|
||||||
|
bool forceSquaredChecked = false;
|
||||||
|
|
||||||
|
float alphaValue = 0.5f;
|
||||||
|
|
||||||
|
int comboBoxActive = 1;
|
||||||
|
|
||||||
|
int toggleGroupActive = 0;
|
||||||
|
|
||||||
|
Vector2 viewScroll = { 0, 0 };
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Custom GUI font loading
|
||||||
|
//Font font = LoadFontEx("fonts/rainyhearts16.ttf", 12, 0, 0);
|
||||||
|
//GuiSetFont(font);
|
||||||
|
|
||||||
|
bool exitWindow = false;
|
||||||
|
bool showMessageBox = false;
|
||||||
|
|
||||||
|
char textInput[256] = { 0 };
|
||||||
|
bool showTextInputBox = false;
|
||||||
|
|
||||||
|
char textInputFileName[256] = { 0 };
|
||||||
|
|
||||||
|
SetTargetFPS(60);
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Main game loop
|
||||||
|
while (!exitWindow) // Detect window close button or ESC key
|
||||||
|
{
|
||||||
|
// Update
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
exitWindow = WindowShouldClose();
|
||||||
|
|
||||||
|
if (IsKeyPressed(KEY_ESCAPE)) showMessageBox = !showMessageBox;
|
||||||
|
|
||||||
|
if (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_S)) showTextInputBox = true;
|
||||||
|
|
||||||
|
// incompatible with raylib 4.0
|
||||||
|
// if (IsFileDropped())
|
||||||
|
// {
|
||||||
|
// int dropFileCount = 0;
|
||||||
|
// char **droppedFiles = LoadDroppedFiles(&dropFileCount);
|
||||||
|
//
|
||||||
|
// if ((dropFileCount > 0) && IsFileExtension(droppedFiles[0], ".rgs")) GuiLoadStyle(droppedFiles[0]);
|
||||||
|
//
|
||||||
|
// UnloadDroppedFiles(); // Clear internal buffers
|
||||||
|
// }
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Draw
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
BeginDrawing();
|
||||||
|
|
||||||
|
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
|
||||||
|
|
||||||
|
// raygui: controls drawing
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
if (dropDown000EditMode || dropDown001EditMode) GuiLock();
|
||||||
|
else if (!dropDown000EditMode && !dropDown001EditMode) GuiUnlock();
|
||||||
|
//GuiDisable();
|
||||||
|
|
||||||
|
// First GUI column
|
||||||
|
//GuiSetStyle(CHECKBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
forceSquaredChecked = GuiCheckBox((Rectangle){ 25, 108, 15, 15 }, "FORCE CHECK!", forceSquaredChecked);
|
||||||
|
|
||||||
|
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
|
||||||
|
//GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
if (GuiSpinner((Rectangle){ 25, 135, 125, 30 }, NULL, &spinner001Value, 0, 100, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
|
||||||
|
if (GuiValueBox((Rectangle){ 25, 175, 125, 30 }, NULL, &valueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
|
||||||
|
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
if (GuiTextBox((Rectangle){ 25, 215, 125, 30 }, textBoxText, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
|
||||||
|
|
||||||
|
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
|
||||||
|
|
||||||
|
if (GuiButton((Rectangle){ 25, 255, 125, 30 }, GuiIconText(ICON_FILE_SAVE, "Save File"))) showTextInputBox = true;
|
||||||
|
|
||||||
|
GuiGroupBox((Rectangle){ 25, 310, 125, 150 }, "STATES");
|
||||||
|
//GuiLock();
|
||||||
|
GuiSetState(STATE_NORMAL); if (GuiButton((Rectangle){ 30, 320, 115, 30 }, "NORMAL")) { }
|
||||||
|
GuiSetState(STATE_FOCUSED); if (GuiButton((Rectangle){ 30, 355, 115, 30 }, "FOCUSED")) { }
|
||||||
|
GuiSetState(STATE_PRESSED); if (GuiButton((Rectangle){ 30, 390, 115, 30 }, "#15#PRESSED")) { }
|
||||||
|
GuiSetState(STATE_DISABLED); if (GuiButton((Rectangle){ 30, 425, 115, 30 }, "DISABLED")) { }
|
||||||
|
GuiSetState(STATE_NORMAL);
|
||||||
|
//GuiUnlock();
|
||||||
|
|
||||||
|
comboBoxActive = GuiComboBox((Rectangle){ 25, 470, 125, 30 }, "ONE;TWO;THREE;FOUR", comboBoxActive);
|
||||||
|
|
||||||
|
// NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding
|
||||||
|
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
|
||||||
|
if (GuiDropdownBox((Rectangle){ 25, 65, 125, 30 }, "#01#ONE;#02#TWO;#03#THREE;#04#FOUR", &dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
|
||||||
|
|
||||||
|
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
|
||||||
|
if (GuiDropdownBox((Rectangle){ 25, 25, 125, 30 }, "ONE;TWO;THREE", &dropdownBox000Active, dropDown000EditMode)) dropDown000EditMode = !dropDown000EditMode;
|
||||||
|
|
||||||
|
// Second GUI column
|
||||||
|
listViewActive = GuiListView((Rectangle){ 165, 25, 140, 140 }, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, listViewActive);
|
||||||
|
listViewExActive = GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, 8, &listViewExFocus, &listViewExScrollIndex, listViewExActive);
|
||||||
|
|
||||||
|
toggleGroupActive = GuiToggleGroup((Rectangle){ 165, 400, 140, 25 }, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", toggleGroupActive);
|
||||||
|
|
||||||
|
// Third GUI column
|
||||||
|
if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 256, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
|
||||||
|
colorPickerValue = GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, NULL, colorPickerValue);
|
||||||
|
|
||||||
|
sliderValue = GuiSlider((Rectangle){ 355, 400, 165, 20 }, "TEST", TextFormat("%2.2f", (float)sliderValue), sliderValue, -50, 100);
|
||||||
|
sliderBarValue = GuiSliderBar((Rectangle){ 320, 430, 200, 20 }, NULL, TextFormat("%i", (int)sliderBarValue), sliderBarValue, 0, 100);
|
||||||
|
progressValue = GuiProgressBar((Rectangle){ 320, 460, 200, 20 }, NULL, NULL, progressValue, 0, 1);
|
||||||
|
|
||||||
|
// NOTE: View rectangle could be used to perform some scissor test
|
||||||
|
Rectangle view = GuiScrollPanel((Rectangle){ 560, 25, 100, 160 }, NULL, (Rectangle){ 560, 25, 200, 400 }, &viewScroll);
|
||||||
|
|
||||||
|
GuiPanel((Rectangle){ 560, 25 + 180, 100, 160 }, "Panel Info");
|
||||||
|
|
||||||
|
GuiGrid((Rectangle) { 560, 25 + 180 + 180, 100, 120 }, NULL, 20, 2);
|
||||||
|
|
||||||
|
GuiStatusBar((Rectangle){ 0, (float)GetScreenHeight() - 20, (float)GetScreenWidth(), 20 }, "This is a status bar");
|
||||||
|
|
||||||
|
alphaValue = GuiColorBarAlpha((Rectangle){ 320, 490, 200, 30 }, NULL, alphaValue);
|
||||||
|
|
||||||
|
if (showMessageBox)
|
||||||
|
{
|
||||||
|
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
|
||||||
|
int result = GuiMessageBox((Rectangle){ (float)GetScreenWidth()/2 - 125, (float)GetScreenHeight()/2 - 50, 250, 100 }, GuiIconText(ICON_EXIT, "Close Window"), "Do you really want to exit?", "Yes;No");
|
||||||
|
|
||||||
|
if ((result == 0) || (result == 2)) showMessageBox = false;
|
||||||
|
else if (result == 1) exitWindow = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (showTextInputBox)
|
||||||
|
{
|
||||||
|
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
|
||||||
|
int result = GuiTextInputBox((Rectangle){ (float)GetScreenWidth()/2 - 120, (float)GetScreenHeight()/2 - 60, 240, 140 }, "Save", GuiIconText(ICON_FILE_SAVE, "Save file as..."), "Ok;Cancel", textInput, 255, NULL);
|
||||||
|
|
||||||
|
if (result == 1)
|
||||||
|
{
|
||||||
|
// TODO: Validate textInput value and save
|
||||||
|
|
||||||
|
strcpy(textInputFileName, textInput);
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((result == 0) || (result == 1) || (result == 2))
|
||||||
|
{
|
||||||
|
showTextInputBox = false;
|
||||||
|
strcpy(textInput, "\0");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
EndDrawing();
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
}
|
||||||
|
|
||||||
|
// De-Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
CloseWindow(); // Close window and OpenGL context
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
Loading…
Reference in New Issue