support compile sdcc file

This commit is contained in:
Roy Qu 2023-08-13 18:58:04 +08:00
parent bfc1b03ae3
commit acc1fbd4aa
4 changed files with 329 additions and 1 deletions

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@ -27,7 +27,7 @@ Red Panda C++ Version 2.24
- fix: Wrong compiler settings if xcode is not installed in mac os. - fix: Wrong compiler settings if xcode is not installed in mac os.
- enhancement: Name for new files will not be different from files openned. - enhancement: Name for new files will not be different from files openned.
- fix: Crash if close file while auto syntax checking. - fix: Crash if close file while auto syntax checking.
- enhancement: Support sdcc compiler. (Disabled in the distributed buildings) - enhancement: Support sdcc compiler.
- enhancement: Autowrap tool output text. - enhancement: Autowrap tool output text.
Red Panda C++ Version 2.23 Red Panda C++ Version 2.23

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@ -0,0 +1,126 @@
/*
* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "sdccfilecompiler.h"
#include "utils.h"
#include "../mainwindow.h"
#include "compilermanager.h"
#include "qsynedit/syntaxer/asm.h"
#include "../systemconsts.h"
#include <QFile>
#include <QFileInfo>
#include <QMessageBox>
SDCCFileCompiler::SDCCFileCompiler(const QString &filename, const QByteArray &encoding,
CppCompileType compileType):
Compiler(filename, false,false),
mEncoding(encoding),
mCompileType(compileType)
{
}
bool SDCCFileCompiler::prepareForCompile()
{
compilerSet()->setCompilationStage(Settings::CompilerSet::CompilationStage::GenerateExecutable);
log(tr("Compiling single file..."));
log("------------------");
log(tr("- Filename: %1").arg(mFilename));
log(tr("- Compiler Set Name: %1").arg(compilerSet()->name()));
log("");
QString ihxFile = changeFileExt(mFilename,SDCC_IHX_SUFFIX);
mOutputFile=changeFileExt(mFilename, compilerSet()->executableSuffix());
mArguments = QString(" \"%1\"").arg(mFilename);
mArguments+=QString(" -o \"%1\"").arg(ihxFile);
//remove the old file if it exists
QFile outputFile(mOutputFile);
// if (outputFile.exists()) {
// if (!outputFile.remove()) {
// error(tr("Can't delete the old binary file 2 \"%1\".\n").arg(mOutputFile));
// return false;
// }
// }
// QFile ihxOutputFile(ihxFile);
// if (ihxOutputFile.exists()) {
// if (!outputFile.remove()) {
// error(tr("Can't delete the old binary file 1 \"%1\".\n").arg(ihxFile));
// return false;
// }
// }
if (compilerSet()->executableSuffix() == SDCC_HEX_SUFFIX) {
QString packihx = compilerSet()->findProgramInBinDirs(PACKIHX_PROGRAM);
if (packihx.isEmpty()) {
error(tr("Can't find \"%1\".\n").arg(PACKIHX_PROGRAM));
return false;
}
mExtraCompilersList.append(packihx);
QString args;
args = QString(" \"%1\"").arg(ihxFile);
mExtraArgumentsList.append(args);
mExtraOutputFilesList.append(mOutputFile);
} else if (compilerSet()->executableSuffix() == SDCC_BIN_SUFFIX) {
QString makebin = compilerSet()->findProgramInBinDirs(MAKEBIN_PROGRAM);
if (makebin.isEmpty()) {
error(tr("Can't find \"%1\".\n").arg(PACKIHX_PROGRAM));
return false;
}
mExtraCompilersList.push_back(makebin);
QString args;
args = QString(" \"%1\"").arg(ihxFile);
args+=QString(" \"%1\"").arg(mOutputFile);
mExtraArgumentsList.push_back(args);
mExtraOutputFilesList.append("");
}
QString strFileType = "C";
mCompiler = compilerSet()->CCompiler();
mArguments += getLibraryArguments(FileType::CSource);
if (!fileExists(mCompiler)) {
throw CompileError(
tr("The Compiler '%1' doesn't exists!").arg(mCompiler)
+"<br />"
+tr("Please check the \"program\" page of compiler settings."));
}
log(tr("Processing %1 source file:").arg(strFileType));
log("------------------");
log(tr("- %1 Compiler: %2").arg(strFileType).arg(mCompiler));
log(tr("- Command: %1 %2").arg(extractFileName(mCompiler)).arg(mArguments));
mDirectory = extractFileDir(mFilename);
return true;
}
bool SDCCFileCompiler::prepareForRebuild()
{
QString exeName=compilerSet()->getOutputFilename(mFilename);
QFile file(exeName);
if (file.exists() && !file.remove()) {
QFileInfo info(exeName);
throw CompileError(tr("Can't delete the old executable file \"%1\".\n").arg(info.absoluteFilePath()));
}
return true;
}

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@ -0,0 +1,42 @@
/*
* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef SDCCFILECOMPILER_H
#define SDCCFILECOMPILER_H
#include "compiler.h"
class SDCCFileCompiler : public Compiler
{
Q_OBJECT
public:
SDCCFileCompiler(const QString& filename, const QByteArray& encoding,
CppCompileType compileType);
SDCCFileCompiler(const SDCCFileCompiler&)=delete;
SDCCFileCompiler& operator=(const SDCCFileCompiler&)=delete;
protected:
bool prepareForCompile() override;
private:
QByteArray mEncoding;
CppCompileType mCompileType;
// Compiler interface
protected:
bool prepareForRebuild() override;
};
#endif // SDCCFILECOMPILER_H

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@ -0,0 +1,160 @@
#include <raylib.h>
#include <rdrawing.h>
#include <math.h>
#define RAYGUI_IMPLEMENTATION
#include <raygui.h>
/**
* @brief
*
* @param baseL
* @param outerL
* @param pointL
* @param pBaseR
* @param pOuterR
* @param pPointR
*/
void updateRadius(int baseL, int outerL, int pointL, int *pBaseR, int *pOuterR, int *pPointR) {
int totalL=baseL+outerL;
if (pointL>outerL)
totalL+=pointL;
else
totalL+=outerL;
int totalR = 340;
int remainder = totalR % totalL;
if (remainder!=0) {
if (remainder < totalL / 2) {
totalR -= remainder;
} else {
totalR += ( totalL - remainder);
}
}
*pBaseR = (totalR) / totalL * baseL;
*pOuterR = (totalR) / totalL * outerL;
*pPointR = (totalR) / totalL * pointL;
}
int main() {
int baseL=2; //默认基圆相对半径
int outerL=13; //默认外旋轮相对半径
int pointL=3; //默认笔尖在滚动圆中相对位置
int baseR,outerR,pointR;
int cx=350,cy=350;
int speed = 1;
Color trackColor = BLUE;
updateRadius(baseL, outerL, pointL, &baseR, &outerR, & pointR);
//初始化绘图窗口
InitWindow(1000,700,"Epitrochoid");
SetTraceLogLevel(LOG_WARNING);
SetTargetFPS(60);
//读取字体文件
char guichars[]="外旋轮基圆笔尖半径速度颜色清除: 0123456789xABCDEF";
// 将字符串中的字符逐一转换成Unicode码点得到码点表
int codepointsCount;
int *codepoints=LoadCodepoints(guichars,&codepointsCount);
// 读取仅含码点表中各字符的字体
Font font = LoadFontEx("c:\\windows\\fonts\\simhei.ttf",20,codepoints,codepointsCount);
// 释放码点表
UnloadCodepoints(codepoints);
//设置GUI控件的字体和大小
GuiSetFont(font);
GuiSetStyle(DEFAULT,TEXT_SIZE,20);
// 轨迹图层
Image trackImage=GenImageColor(700,700,WHITE);
// 绘制图层边框
ImageFillRectangleEx(&trackImage,0,0,700,700,LIGHTGRAY);
ImageFillRectangleEx(&trackImage,5,5,690,690,WHITE);
//转动圆图层
Image circlesImage = GenImageColor(700,700,BLANK);
float r=0;
int lastx,lasty;
lasty=cy;
lastx=cx+(baseR+outerR-pointR);
int frameCount = 0;
//主绘图循环
while(!WindowShouldClose()) { //窗口未被关闭
//使用raygui绘制控制面板
int newOuterL = GuiSliderBar((Rectangle){ 90, 20, 180, 30 },"外旋轮半径",TextFormat("%i", (int)outerL), outerL, 1, 50);
int newBaseL = GuiSliderBar((Rectangle){ 90, 60, 180, 30 },"基圆半径",TextFormat("%i", (int)baseL), baseL, 1, 50);
int newPointL = GuiSliderBar((Rectangle){ 90, 100, 180, 30 },"笔尖半径",TextFormat("%i", (int)pointL), pointL, 1, 50);
speed = GuiSliderBar((Rectangle){ 90, 150, 180, 30 },"速度",TextFormat("%i", (int)speed), speed, 1, 50);
GuiLabel((Rectangle){ 20, 220, 180, 30 },TextFormat("颜色: 0x%02X%02X%02X",(int)(trackColor.r), (int)(trackColor.g),(int)(trackColor.b)));
trackColor= GuiColorPicker((Rectangle){ 50, 250, 196, 192 }, NULL, trackColor);
int doClear = GuiButton((Rectangle){ 120, 500, 80, 30 },"清除");
if (newOuterL!=outerL || newBaseL!=baseL || newPointL!=pointL) {
//圆参数有变化,清除轨迹图层
if (newOuterL!=outerL)
pointL=newOuterL;
else
pointL=newPointL;
outerL=newOuterL;
baseL=newBaseL;
updateRadius(baseL, outerL, pointL, &baseR, &outerR, & pointR);
lasty=cy;
lastx=cx+(baseR+outerR-pointR);
r=0;
ImageClearBackground(&trackImage,WHITE);
ImageFillRectangleEx(&trackImage,0,0,700,700,LIGHTGRAY);
ImageFillRectangleEx(&trackImage,5,5,690,690,WHITE);
} else if (doClear) {
//按下了清除按钮,清除轨迹图层
ImageClearBackground(&trackImage,WHITE);
ImageFillRectangleEx(&trackImage,0,0,700,700,LIGHTGRAY);
ImageFillRectangleEx(&trackImage,5,5,690,690,WHITE);
}
//更新圆位置
r+=0.01;
float outerCX=cx+ (baseR+outerR)*cos(r);
float outerCY=cy+ (baseR+outerR)*sin(r);
float theta = r * (baseL+outerL) / outerL;
int x=round(outerCX - pointR * cos(theta));
int y=round(outerCY - pointR * sin(theta));
//更新轨迹
ImageDrawLineEx(&trackImage,lastx,lasty,x,y,3,trackColor);
frameCount++;
if (frameCount>=speed) {
//更新转动圆图层中各圆的位置
ImageClearBackground(&circlesImage,BLANK);
ImageDrawCircleEx(&circlesImage,cx,cy,baseR,1,LIGHTRED);
ImageDrawCircleEx(&circlesImage,outerCX,outerCY,outerR,1,LIGHTSLATEGRAY);
ImageDrawLineEx(&circlesImage,cx,cy,outerCX,outerCY,1,LIGHTRED);
ImageDrawLineEx(&circlesImage,x,y,outerCX,outerCY,1,LIGHTSLATEGRAY);
ImageDrawPointEx(&circlesImage,x,y,7,RED);
//将图层绘制到屏幕中GPU绘图
Texture trackTexture = LoadTextureFromImage(trackImage);
Texture circlesTexture = LoadTextureFromImage(circlesImage);
BeginDrawing();
ClearBackground(WHITE);
DrawTexture(trackTexture,300,0,WHITE);
DrawTexture(circlesTexture,300,0,WHITE);
EndDrawing();
UnloadTexture(circlesTexture);
UnloadTexture(trackTexture);
frameCount=0;
}
lastx=x;
lasty=y;
}
//释放图层资源
UnloadImage(circlesImage);
UnloadImage(trackImage);
//关闭窗口
CloseWindow();
}