/* * Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "editormiscwidget.h" #include "ui_editormiscwidget.h" #include "../settings.h" #include "qt_utils/charsetinfo.h" #include "../mainwindow.h" EditorMiscWidget::EditorMiscWidget(const QString& name, const QString& group, QWidget *parent) : SettingsWidget(name,group,parent), ui(new Ui::EditorMiscWidget) { ui->setupUi(this); } EditorMiscWidget::~EditorMiscWidget() { delete ui; } void EditorMiscWidget::doLoad() { ui->chkReadonlySystemHeaders->setChecked(pSettings->editor().readOnlySytemHeader()); ui->chkLoadLastFiles->setChecked(pSettings->editor().autoLoadLastFiles()); if (pSettings->editor().defaultFileCpp()) { ui->rbCppFile->setChecked(true); } else { ui->rbCFile->setChecked(true); } ui->chkAutoDetectFileEncoding->setChecked(pSettings->editor().autoDetectFileEncoding()); QByteArray defaultEncoding = pSettings->editor().defaultEncoding(); if (defaultEncoding == ENCODING_AUTO_DETECT || defaultEncoding == ENCODING_SYSTEM_DEFAULT || defaultEncoding == ENCODING_UTF8 || defaultEncoding == ENCODING_UTF8_BOM) { int index =ui->cbEncoding->findData(defaultEncoding); ui->cbEncoding->setCurrentIndex(index); ui->cbEncodingDetail->clear(); ui->cbEncodingDetail->setVisible(false); } else { QString language = pCharsetInfoManager->findLanguageByCharsetName(defaultEncoding); ui->cbEncoding->setCurrentText(language); ui->cbEncodingDetail->setVisible(true); ui->cbEncodingDetail->clear(); QList infos = pCharsetInfoManager->findCharsetsByLanguageName(language); foreach (const PCharsetInfo& info, infos) { ui->cbEncodingDetail->addItem(info->name); } ui->cbEncodingDetail->setCurrentText(defaultEncoding); } if (pSettings->editor().removeTrailingSpacesWhenSaved()) ui->rbRemoveTrailingSpaces->setChecked(true); else if (pSettings->editor().autoFormatWhenSaved()) ui->rbAutoReformat->setChecked(true); else ui->rbNone->setChecked(true); ui->chkParseTodos->setChecked(pSettings->editor().parseTodos()); } void EditorMiscWidget::doSave() { pSettings->editor().setReadOnlySytemHeader(ui->chkReadonlySystemHeaders->isChecked()); pSettings->editor().setAutoLoadLastFiles(ui->chkLoadLastFiles->isChecked()); pSettings->editor().setDefaultFileCpp(ui->rbCppFile->isChecked()); pSettings->editor().setAutoDetectFileEncoding(ui->chkAutoDetectFileEncoding->isChecked()); if (ui->cbEncodingDetail->isVisible()) { pSettings->editor().setDefaultEncoding(ui->cbEncodingDetail->currentText().toLocal8Bit()); } else { pSettings->editor().setDefaultEncoding(ui->cbEncoding->currentData().toByteArray()); } pSettings->editor().setAutoFormatWhenSaved(ui->rbAutoReformat->isChecked()); pSettings->editor().setRemoveTrailingSpacesWhenSaved(ui->rbRemoveTrailingSpaces->isChecked()); pSettings->editor().setParseTodos(ui->chkParseTodos->isChecked()); pSettings->editor().save(); pMainWindow->updateEditorSettings(); } void EditorMiscWidget::init() { ui->cbEncodingDetail->setVisible(false); ui->cbEncoding->clear(); ui->cbEncoding->addItem(tr("ANSI"),ENCODING_SYSTEM_DEFAULT); ui->cbEncoding->addItem(tr("UTF-8"),ENCODING_UTF8); ui->cbEncoding->addItem(tr("UTF-8 BOM"),ENCODING_UTF8_BOM); foreach (const QString& langName, pCharsetInfoManager->languageNames()) { ui->cbEncoding->addItem(langName,langName); } SettingsWidget::init(); } void EditorMiscWidget::on_cbEncoding_currentTextChanged(const QString &/*arg1*/) { QString userData = ui->cbEncoding->currentData().toString(); if (userData == ENCODING_AUTO_DETECT || userData == ENCODING_SYSTEM_DEFAULT || userData == ENCODING_UTF8 || userData == ENCODING_UTF8_BOM) { ui->cbEncodingDetail->setVisible(false); ui->cbEncodingDetail->clear(); } else { ui->cbEncodingDetail->setVisible(true); ui->cbEncodingDetail->clear(); QList infos = pCharsetInfoManager->findCharsetsByLanguageName(userData); foreach (const PCharsetInfo& info, infos) { ui->cbEncodingDetail->addItem(info->name); } } }