/*
* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "editormiscwidget.h"
#include "ui_editormiscwidget.h"
#include "../settings.h"
#include "qt_utils/charsetinfo.h"
#include "../mainwindow.h"
EditorMiscWidget::EditorMiscWidget(const QString& name, const QString& group,
QWidget *parent) :
SettingsWidget(name,group,parent),
ui(new Ui::EditorMiscWidget)
{
ui->setupUi(this);
}
EditorMiscWidget::~EditorMiscWidget()
{
delete ui;
}
void EditorMiscWidget::doLoad()
{
ui->chkReadonlySystemHeaders->setChecked(pSettings->editor().readOnlySytemHeader());
ui->chkLoadLastFiles->setChecked(pSettings->editor().autoLoadLastFiles());
if (pSettings->editor().defaultFileCpp()) {
ui->rbCppFile->setChecked(true);
} else {
ui->rbCFile->setChecked(true);
}
ui->chkAutoDetectFileEncoding->setChecked(pSettings->editor().autoDetectFileEncoding());
QByteArray defaultEncoding = pSettings->editor().defaultEncoding();
if (defaultEncoding == ENCODING_AUTO_DETECT
|| defaultEncoding == ENCODING_SYSTEM_DEFAULT
|| defaultEncoding == ENCODING_UTF8
|| defaultEncoding == ENCODING_UTF8_BOM) {
int index =ui->cbEncoding->findData(defaultEncoding);
ui->cbEncoding->setCurrentIndex(index);
ui->cbEncodingDetail->clear();
ui->cbEncodingDetail->setVisible(false);
} else {
QString language = pCharsetInfoManager->findLanguageByCharsetName(defaultEncoding);
ui->cbEncoding->setCurrentText(language);
ui->cbEncodingDetail->setVisible(true);
ui->cbEncodingDetail->clear();
QList infos = pCharsetInfoManager->findCharsetsByLanguageName(language);
foreach (const PCharsetInfo& info, infos) {
ui->cbEncodingDetail->addItem(info->name);
}
ui->cbEncodingDetail->setCurrentText(defaultEncoding);
}
if (pSettings->editor().removeTrailingSpacesWhenSaved())
ui->rbRemoveTrailingSpaces->setChecked(true);
else if (pSettings->editor().autoFormatWhenSaved())
ui->rbAutoReformat->setChecked(true);
else
ui->rbNone->setChecked(true);
ui->chkParseTodos->setChecked(pSettings->editor().parseTodos());
}
void EditorMiscWidget::doSave()
{
pSettings->editor().setReadOnlySytemHeader(ui->chkReadonlySystemHeaders->isChecked());
pSettings->editor().setAutoLoadLastFiles(ui->chkLoadLastFiles->isChecked());
pSettings->editor().setDefaultFileCpp(ui->rbCppFile->isChecked());
pSettings->editor().setAutoDetectFileEncoding(ui->chkAutoDetectFileEncoding->isChecked());
if (ui->cbEncodingDetail->isVisible()) {
pSettings->editor().setDefaultEncoding(ui->cbEncodingDetail->currentText().toLocal8Bit());
} else {
pSettings->editor().setDefaultEncoding(ui->cbEncoding->currentData().toByteArray());
}
pSettings->editor().setAutoFormatWhenSaved(ui->rbAutoReformat->isChecked());
pSettings->editor().setRemoveTrailingSpacesWhenSaved(ui->rbRemoveTrailingSpaces->isChecked());
pSettings->editor().setParseTodos(ui->chkParseTodos->isChecked());
pSettings->editor().save();
pMainWindow->updateEditorSettings();
}
void EditorMiscWidget::init()
{
ui->cbEncodingDetail->setVisible(false);
ui->cbEncoding->clear();
ui->cbEncoding->addItem(tr("ANSI"),ENCODING_SYSTEM_DEFAULT);
ui->cbEncoding->addItem(tr("UTF-8"),ENCODING_UTF8);
ui->cbEncoding->addItem(tr("UTF-8 BOM"),ENCODING_UTF8_BOM);
foreach (const QString& langName, pCharsetInfoManager->languageNames()) {
ui->cbEncoding->addItem(langName,langName);
}
SettingsWidget::init();
}
void EditorMiscWidget::on_cbEncoding_currentTextChanged(const QString &/*arg1*/)
{
QString userData = ui->cbEncoding->currentData().toString();
if (userData == ENCODING_AUTO_DETECT
|| userData == ENCODING_SYSTEM_DEFAULT
|| userData == ENCODING_UTF8
|| userData == ENCODING_UTF8_BOM) {
ui->cbEncodingDetail->setVisible(false);
ui->cbEncodingDetail->clear();
} else {
ui->cbEncodingDetail->setVisible(true);
ui->cbEncodingDetail->clear();
QList infos = pCharsetInfoManager->findCharsetsByLanguageName(userData);
foreach (const PCharsetInfo& info, infos) {
ui->cbEncodingDetail->addItem(info->name);
}
}
}