/*
* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef SHORTCUTMANAGER_H
#define SHORTCUTMANAGER_H
#include
#include
#include
class QAction;
struct EnvironmentShortcut {
QString name;
QString fullPath;
QString shortcut;
QAction* action;
};
using PEnvironmentShortcut = std::shared_ptr;
class ShortcutManager : public QObject
{
Q_OBJECT
public:
explicit ShortcutManager(QObject *parent = nullptr);
void load();
void save();
void setShortcuts(QList shortcuts);
void applyTo(QList actions);
void applyTo(QAction* action);
private:
QMap mShortcuts;
};
using PShortcutManager = std::shared_ptr;
#endif // SHORTCUTMANAGER_H