#ifndef PROJECT_H #define PROJECT_H #include #include #include "projectoptions.h" #include "utils.h" class Project; class Editor; class CppParser; struct FolderNode; using PFolderNode = std::shared_ptr; struct FolderNode { QString text; std::weak_ptr parent; int unitIndex; QList children; int level; }; class ProjectUnit { public: explicit ProjectUnit(Project* parent); Project* parent() const; void setParent(Project* newParent); Editor *editor() const; void setEditor(Editor *newEditor); const QString &fileName() const; void setFileName(QString newFileName); bool isNew() const; void setNew(bool newNew); const QString &folder() const; void setFolder(const QString &newFolder); bool compile() const; void setCompile(bool newCompile); bool compileCpp() const; void setCompileCpp(bool newCompileCpp); bool overrideBuildCmd() const; void setOverrideBuildCmd(bool newOverrideBuildCmd); const QString &buildCmd() const; void setBuildCmd(const QString &newBuildCmd); bool link() const; void setLink(bool newLink); int priority() const; void setPriority(int newPriority); const QByteArray &encoding() const; void setEncoding(const QByteArray &newEncoding); bool modified() const; void setModified(bool value); bool save(); PFolderNode &node(); void setNode(const PFolderNode &newNode); private: Project* mParent; Editor* mEditor; QString mFileName; bool mNew; QString mFolder; bool mCompile; bool mCompileCpp; bool mOverrideBuildCmd; QString mBuildCmd; bool mLink; int mPriority; QByteArray mEncoding; PFolderNode mNode; }; using PProjectUnit = std::shared_ptr; class ProjectModel : public QAbstractItemModel { Q_OBJECT public: explicit ProjectModel(Project* project, QObject* parent=nullptr); void beginUpdate(); void endUpdate(); private: Project* mProject; int mUpdateCount; // QAbstractItemModel interface public: QModelIndex index(int row, int column, const QModelIndex &parent) const override; QModelIndex parent(const QModelIndex &child) const override; int rowCount(const QModelIndex &parent) const override; int columnCount(const QModelIndex &parent) const override; QVariant data(const QModelIndex &index, int role) const override; Qt::ItemFlags flags(const QModelIndex &index) const override; bool setData(const QModelIndex &index, const QVariant &value, int role) override; private: QModelIndex getParentIndex(FolderNode * node) const; // QAbstractItemModel interface public: bool canDropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) const override; Qt::DropActions supportedDropActions() const override; bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override; QMimeData *mimeData(const QModelIndexList &indexes) const override; }; class ProjectTemplate; class Project : public QObject { Q_OBJECT public: explicit Project(const QString& filename, const QString& name,QObject *parent = nullptr); ~Project(); QString directory() const; QString executable() const; QString makeFileName(); bool modified() const; void setFileName(QString value); void setModified(bool value); void addFolder(const QString& s); PProjectUnit addUnit(const QString& inFileName, PFolderNode parentNode, bool rebuild); void buildPrivateResource(bool forceSave=false); void checkProjectFileForUpdate(SimpleIni& ini); void closeUnit(int index); void createFolderNodes(); void doAutoOpen(); bool fileAlreadyExists(const QString& s); PFolderNode folderNodeFromName(const QString& name); char getCompilerOption(const QString& optionString); QString getFolderPath(PFolderNode node); int getUnitFromString(const QString& s); void incrementBuildNumber(); int indexInUnits(const QString& fileName) const; int indexInUnits(const Editor* editor) const; QString listUnitStr(const QChar& separator); void loadLayout(); // load all [UnitX] void loadOptions(SimpleIni& ini); void loadUnitLayout(Editor *e, int index); // load single [UnitX] cursor positions PFolderNode makeNewFileNode(const QString& s, bool isFolder, PFolderNode newParent); PFolderNode makeProjectNode(); PProjectUnit newUnit(PFolderNode parentNode, const QString& customFileName=""); Editor* openUnit(int index); void rebuildNodes(); bool removeUnit(int index, bool doClose, bool removeFile = false); bool removeFolder(PFolderNode node); void resetParserProjectFiles(); void saveAll(); // save [Project] and all [UnitX] void saveLayout(); // save all [UnitX] void saveOptions(); void saveUnitAs(int i, const QString& sFileName, bool syncEditor = true); // save single [UnitX] void saveUnitLayout(Editor* e, int index); // save single [UnitX] cursor positions bool saveUnits(); void setCompilerOption(const QString& optionString, char value); void sortUnitsByPriority(); void sortUnitsByAlpha(); void updateFolders(); void updateNodeIndexes(); PFolderNode pointerToNode(FolderNode * p, PFolderNode parent=PFolderNode()); void setCompilerSet(int compilerSetIndex); //void showOptions(); bool assignTemplate(const std::shared_ptr aTemplate, bool useCpp); //void saveToLog(); std::shared_ptr cppParser(); const QString &filename() const; const QString &name() const; void setName(const QString &newName); const PFolderNode &node() const; void setNode(const PFolderNode &newNode); ProjectOptions &options(); ProjectModel* model() ; const QList &units() const; signals: void nodesChanged(); void modifyChanged(bool value); private: void open(); void removeFolderRecurse(PFolderNode node); void updateFolderNode(PFolderNode node); void updateCompilerSetType(); private: QList mUnits; ProjectOptions mOptions; QString mFilename; QString mName; bool mModified; QStringList mFolders; std::shared_ptr mParser; QList mFolderNodes; PFolderNode mNode; ProjectModel mModel; }; #endif // PROJECT_H