function apiVersion() return { kind = "compiler_hint", major = 0, minor = 1, } end local gnuArchMap = { i386 = "i686", x86_64 = "x86_64", arm64 = "aarch64", } local profileNameMap = { release = { en_US = "release", pt_BR = "lançamento", zh_CN = "发布", zh_TW = "發佈", }, debug = { en_US = "debug", pt_BR = "depuração", zh_CN = "调试", zh_TW = "偵錯", }, debugWithAsan = { en_US = "debug with ASan", pt_BR = "depuração com ASan", zh_CN = "ASan 调试", zh_TW = "ASan 偵錯", }, } local function nameGeneratorMingwGcc(lang, arch, profile, isUtf8) local template = { en_US = "MinGW GCC %1 in %2, %3", pt_BR = "GCC MinGW %1 em %2, %3", zh_CN = "%2 MinGW GCC %1,%3", zh_TW = "%2 MinGW GCC %1,%3", } local systemCodePage = { en_US = "system code page", pt_Br = "página de código do sistema", zh_CN = "系统代码页", zh_TW = "系統代碼頁", } return C_Util.format( template[lang] or template.en_US, gnuArchMap[arch], isUtf8 and "UTF-8" or systemCodePage[lang] or systemCodePage.en_US, profileNameMap[profile][lang] or profileNameMap[profile].en_US) end local function nameGeneratorClang(lang, arch, profile, isMingw) local template = { en_US = "%1 Clang %2, %3", pt_BR = "Clang %2 %1, %3", zh_CN = "%1 Clang %2,%3", zh_TW = "%1 Clang %2,%3", } local msvcCompatible = { en_US = "MSVC-compatible", pt_BR = "compatível com MSVC", zh_CN = "兼容 MSVC 的", zh_TW = "相容 MSVC 的", } return C_Util.format( template[lang] or template.en_US, isMingw and "LLVM-MinGW" or msvcCompatible[lang] or msvcCompatible.en_US, gnuArchMap[arch], profileNameMap[profile][lang] or profileNameMap[profile].en_US) end local function mergeCompilerSet(compilerSet, other) local c = compilerSet local o = other for k, v in pairs(o) do c[k] = v end end local function generateConfig( nameGen, programs, config) local commonOptions = { cCompiler = programs.cCompiler, cxxCompiler = programs.cxxCompiler, debugger = programs.debugger, debugServer = programs.debugServer, make = programs.make, resourceCompiler = programs.resourceCompiler, binDirs = programs.binDirs, compilerType = config.isClang and "Clang" or "GCC_UTF8", preprocessingSuffix = ".i", compilationProperSuffix = ".s", assemblingSuffix = ".o", executableSuffix = ".exe", compilationStage = 3, ccCmdOptUsePipe = "on", ccCmdOptWarningAll = "on", ccCmdOptWarningExtra = "on", ccCmdOptCheckIsoConformance = "on", } if programs.libDirs then commonOptions.libDirs = programs.libDirs end if config.isAnsi then commonOptions.execCharset = "SYSTEM" end if config.customCompileParams then commonOptions.customCompileParams = config.customCompileParams end if config.customLinkParams then commonOptions.customLinkParams = config.customLinkParams end local release = { name = nameGen(config.arch, "release"), staticLink = true, linkCmdOptStripExe = "on", ccCmdOptOptimize = "2", } local debug_ = { name = nameGen(config.arch, "debug"), ccCmdOptDebugInfo = "on", } local debugWithAsan = { name = nameGen(config.arch, "debugWithAsan"), ccCmdOptDebugInfo = "on", ccCmdOptAddressSanitizer = "address", } mergeCompilerSet(release, commonOptions) mergeCompilerSet(debug_, commonOptions) mergeCompilerSet(debugWithAsan, commonOptions) return release, debug_, debugWithAsan end function main() local appArch = C_System.appArch() local libexecDir = C_System.appLibexecDir() local lang = C_Desktop.language() local supportedAppArches = C_System.supportedAppArchList() local compilerList = {} local noSearch = {} local preferCompiler = 0 local function checkAndAddMingw(arch) local binDir local libDir local excludeBinDir if arch == "i386" then binDir = libexecDir .. "/mingw32/bin" libDir = libexecDir .. "/mingw32/i686-w64-mingw32/lib" excludeBinDir = libexecDir .. "/MinGW32/bin" elseif arch == "x86_64" then binDir = libexecDir .. "/mingw64/bin" libDir = libexecDir .. "/mingw64/x86_64-w64-mingw32/lib" excludeBinDir = libexecDir .. "/MinGW64/bin" else return end if not C_FileSystem.isExecutable(binDir .. "/gcc.exe") then return end local programs = { cCompiler = binDir .. "/gcc.exe", cxxCompiler = binDir .. "/g++.exe", make = binDir .. "/mingw32-make.exe", debugger = binDir .. "/gdb.exe", debugServer = binDir .. "/gdbserver.exe", resourceCompiler = binDir .. "/windres.exe", binDirs = { binDir }, } if C_FileSystem.exists(libDir .. "/libutf8.a") then local release, debug_, _ = generateConfig( function(arch_, profile) return nameGeneratorMingwGcc(lang, arch_, profile, true) end, programs, { arch = arch, customLinkParams = { "-Wl,--whole-archive", "-lutf8", "-Wl,--no-whole-archive" }, }) table.insert(compilerList, release) table.insert(compilerList, debug_) if preferCompiler == 0 then preferCompiler = 2 end end do local release, debug_, _ = generateConfig( function(arch_, profile) return nameGeneratorMingwGcc(lang, arch_, profile, false) end, programs, { arch = arch, isAnsi = true, }) table.insert(compilerList, release) table.insert(compilerList, debug_) if preferCompiler == 0 then preferCompiler = 2 end end table.insert(noSearch, excludeBinDir) end local function checkAndAddClang() if not C_FileSystem.isExecutable(libexecDir .. "/llvm-mingw/bin/clang.exe") then return end local binDir = libexecDir .. "/llvm-mingw/bin" local appTriplet = gnuArchMap[appArch] .. "-w64-mingw32" local appDllDir = libexecDir .. "/llvm-mingw/" .. appTriplet .. "/bin" do local programs = { cCompiler = binDir .. "/" .. appTriplet .. "-clang.exe", cxxCompiler = binDir .. "/" .. appTriplet .. "-clang++.exe", make = binDir .. "/mingw32-make.exe", debugger = binDir .. "/lldb-mi.exe", debugServer = binDir .. "/lldb-server.exe", resourceCompiler = binDir .. "/" .. appTriplet .. "-windres.exe", binDirs = { binDir, appDllDir }, } local release, debug_, debugWithAsan = generateConfig( function(arch_, profile) return nameGeneratorClang(lang, arch_, profile, true) end, programs, { arch = appArch, customLinkParams = { "-Wl,utf8init.o", "-Wl,utf8manifest.o" }, isClang = true, }) table.insert(compilerList, release) table.insert(compilerList, debug_) if appArch ~= "arm64" then table.insert(compilerList, debugWithAsan) if preferCompiler == 0 then preferCompiler = 3 end else if preferCompiler == 0 then preferCompiler = 2 end end end for _, foreignArch in ipairs(supportedAppArches) do local gnuArch = gnuArchMap[foreignArch] if foreignArch ~= appArch and gnuArch ~= nil then local foreignTriplet = gnuArch .. "-w64-mingw32" local foreignDllDir = libexecDir .. "/llvm-mingw/" .. foreignTriplet .. "/bin" local programs = { cCompiler = binDir .. "/" .. foreignTriplet .. "-clang.exe", cxxCompiler = binDir .. "/" .. foreignTriplet .. "-clang++.exe", make = binDir .. "/mingw32-make.exe", debugger = binDir .. "/lldb-mi.exe", debugServer = binDir .. "/lldb-server.exe", resourceCompiler = binDir .. "/" .. foreignTriplet .. "-windres.exe", binDirs = { binDir, foreignDllDir }, } local release, _, _ = generateConfig( function(arch_, profile) return nameGeneratorClang(lang, arch_, profile, true) end, programs, { arch = foreignArch, customLinkParams = { "-Wl,utf8init.o", "-Wl,utf8manifest.o" }, isClang = true, }) table.insert(compilerList, release) end end table.insert(noSearch, binDir) local llvmOrgPath = C_System.readRegistry([[Software\LLVM\LLVM]], "") or C_System.readRegistry([[Software\Wow6432Node\LLVM\LLVM]], "") if not llvmOrgPath then return end local llvmOrgBinDir = llvmOrgPath .. "/bin" do local msvcTriplet = gnuArchMap[appArch] .. "-pc-windows-msvc" local libDir = libexecDir .. "/llvm-mingw/" .. msvcTriplet .. "/lib" local programs = { cCompiler = llvmOrgBinDir .. "/clang.exe", cxxCompiler = llvmOrgBinDir .. "/clang++.exe", make = binDir .. "/mingw32-make.exe", debugger = binDir .. "/lldb-mi.exe", debugServer = binDir .. "/lldb-server.exe", resourceCompiler = binDir .. "/" .. appTriplet .. "-windres.exe", binDirs = { llvmOrgBinDir }, libDirs = { libDir }, } local release, debug_, _ = generateConfig( function(arch, profile) return nameGeneratorClang(lang, arch, profile, false) end, programs, { arch = appArch, customCompileParams = { "-target", msvcTriplet, "-fms-extensions", "-fms-compatibility", "-fdelayed-template-parsing", }, customLinkParams = { "-target", msvcTriplet, "-Wl,utf8init.o", "-Wl,utf8manifest.o", }, isClang = true, }) table.insert(compilerList, release) table.insert(compilerList, debug_) end for _, foreignArch in ipairs(supportedAppArches) do local gnuArch = gnuArchMap[foreignArch] if foreignArch ~= appArch and gnuArch ~= nil then local foreignTriplet = gnuArch .. "-w64-mingw32" local msvcTriplet = gnuArchMap[foreignArch] .. "-pc-windows-msvc" local libDir = libexecDir .. "/llvm-mingw/" .. msvcTriplet .. "/lib" local programs = { cCompiler = llvmOrgBinDir .. "/clang.exe", cxxCompiler = llvmOrgBinDir .. "/clang++.exe", make = binDir .. "/mingw32-make.exe", debugger = binDir .. "/lldb-mi.exe", debugServer = binDir .. "/lldb-server.exe", resourceCompiler = binDir .. "/" .. foreignTriplet .. "-windres.exe", binDirs = { llvmOrgBinDir }, libDirs = { libDir }, } local release, _, _ = generateConfig( function(arch, profile) return nameGeneratorClang(lang, arch, profile, false) end, programs, { arch = foreignArch, customCompileParams = { "-target", msvcTriplet, "-fms-extensions", "-fms-compatibility", "-fdelayed-template-parsing", }, customLinkParams = { "-target", msvcTriplet, "-Wl,utf8init.o", "-Wl,utf8manifest.o", }, isClang = true, }) table.insert(compilerList, release) end end table.insert(noSearch, llvmOrgBinDir) end if appArch == "x86_64" then checkAndAddMingw("x86_64") checkAndAddMingw("i386") checkAndAddClang() elseif appArch == "arm64" then checkAndAddClang() checkAndAddMingw("x86_64") checkAndAddMingw("i386") else checkAndAddMingw("i386") checkAndAddClang() end local result = { compilerList = compilerList, noSearch = noSearch, preferCompiler = preferCompiler, } return result end