#include "environmentappearencewidget.h" #include "ui_environmentappearencewidget.h" #include #include #include "../settings.h" #include "../mainwindow.h" EnvironmentAppearenceWidget::EnvironmentAppearenceWidget(const QString& name, const QString& group, QWidget *parent) : SettingsWidget(name,group,parent), ui(new Ui::EnvironmentAppearenceWidget) { ui->setupUi(this); ui->cbTheme->addItem("default"); ui->cbTheme->addItem("dark"); // ui->cbTheme->addItem("dracula"); // ui->cbTheme->addItem("light"); // QStyleFactory factory; // for (QString name:factory.keys()) { // ui->cbTheme->addItem(name); // } ui->cbLanguage->addItem("English","en"); ui->cbLanguage->addItem(tr("Simplified Chinese"),"zh_CN"); } EnvironmentAppearenceWidget::~EnvironmentAppearenceWidget() { delete ui; } void EnvironmentAppearenceWidget::doLoad() { ui->cbTheme->setCurrentText(pSettings->environment().theme()); ui->cbFont->setCurrentFont(QFont(pSettings->environment().interfaceFont())); ui->spinFontSize->setValue(pSettings->environment().interfaceFontSize()); for (int i=0;icbLanguage->count();i++) { if (ui->cbLanguage->itemData(i) == pSettings->environment().language()) { ui->cbLanguage->setCurrentIndex(i); break; } } } void EnvironmentAppearenceWidget::doSave() { pSettings->environment().setTheme(ui->cbTheme->currentText()); pSettings->environment().setInterfaceFont(ui->cbFont->currentFont().family()); pSettings->environment().setInterfaceFontSize(ui->spinFontSize->value()); pSettings->environment().setLanguage(ui->cbLanguage->currentData().toString()); pSettings->environment().save(); pMainWindow->applySettings(); }