#include #include #include #include #define PORT 8888 #define SERVER_IP "127.0.0.1" #define BUFFER_SIZE 4196 const char* kExitFlag = "exit"; int main() { // 初始化socket dll。 WORD winsock_version = MAKEWORD(2,2); WSADATA wsa_data; if (WSAStartup(winsock_version, &wsa_data) != 0) { printf("Failed to init socket!\n"); return 1; } SOCKET client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (client_socket == INVALID_SOCKET) { printf("Failed to create server socket!\n"); return 2; } struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_port = htons(PORT); server_addr.sin_addr.S_un.S_addr = inet_addr(SERVER_IP); if (connect(client_socket, (LPSOCKADDR)&server_addr, sizeof(server_addr)) == SOCKET_ERROR) { printf("Failed to connect server: %ld !\n", GetLastError()); return 3; } char recv_data[BUFFER_SIZE+1]; while (true) { char data[BUFFER_SIZE+1]; printf("Input data: "); scanf("%s",data); if (send(client_socket, data, strlen(data), 0) < 0) { printf("Failed to send data!\n"); break; } int ret = recv(client_socket, recv_data, BUFFER_SIZE, 0); if (ret < 0) { printf("Failed to receive data!\n"); break; } recv_data[ret]=0; // correctly ends received string printf("Receive data from server: \"%s\"\n",recv_data); if (strcmp(data,kExitFlag)==0) { printf("Exit!\n"); break; } } closesocket(client_socket); WSACleanup(); return 0; }