/* * Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef QT_UTILS_CHARSETINFO_H #define QT_UTILS_CHARSETINFO_H #include #include #include #include struct CharsetInfo{ int codepage; QByteArray name; QString language; QString localeName; bool enabled; explicit CharsetInfo(int codepage, const QByteArray& name, const QString& language, const QString& locale, bool enabled); }; using PCharsetInfo = std::shared_ptr; class CharsetInfoManager: public QObject { Q_OBJECT public: explicit CharsetInfoManager(const QString& localeName); QByteArray getDefaultSystemEncoding(); PCharsetInfo findCharsetByCodepage(int codepage); QStringList languageNames(); QList findCharsetsByLanguageName(const QString& languageName); QList findCharsetByLocale(const QString& localeName); QString findLanguageByCharsetName(const QString& encodingName); const QString &localeName() const; private: QList mCodePages; QString mLocaleName; }; using PCharsetInfoManager = std::shared_ptr; extern CharsetInfoManager* pCharsetInfoManager; #endif // PLATFORM_H