56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*
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* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef SHORTCUTMANAGER_H
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#define SHORTCUTMANAGER_H
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#include <QMap>
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#include <QObject>
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#include <memory>
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class QAction;
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class QToolButton;
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struct EnvironmentShortcut {
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QString name;
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QString fullPath;
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QString shortcut;
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QAction* action;
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QToolButton* button;
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bool isAction;
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};
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using PEnvironmentShortcut = std::shared_ptr<EnvironmentShortcut>;
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class ShortcutManager : public QObject
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{
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Q_OBJECT
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public:
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explicit ShortcutManager(QObject *parent = nullptr);
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void load();
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void save();
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void setShortcuts(QList<PEnvironmentShortcut> shortcuts);
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void applyTo(QList<QAction*> actions);
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void applyTo(QAction* action);
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private:
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QMap<QString,PEnvironmentShortcut> mShortcuts;
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};
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using PShortcutManager = std::shared_ptr<ShortcutManager>;
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#endif // SHORTCUTMANAGER_H
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