259 lines
7.1 KiB
C++
259 lines
7.1 KiB
C++
#ifndef PROJECT_H
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#define PROJECT_H
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#include <QAbstractItemModel>
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#include <QObject>
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#include <QSettings>
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#include <memory>
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#include "SimpleIni.h"
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using SimpleIni = CSimpleIniA;
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enum class ProjectType {
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GUI=0,
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Console=1,
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StaticLib=2,
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DynamicLib=3
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};
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class Project;
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class Editor;
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class CppParser;
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struct FolderNode;
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using PFolderNode = std::shared_ptr<FolderNode>;
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struct FolderNode {
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QString text;
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std::weak_ptr<FolderNode> parent;
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int unitIndex;
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QList<PFolderNode> children;
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int level;
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};
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class ProjectUnit {
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public:
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explicit ProjectUnit(Project* parent);
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Project* parent() const;
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void setParent(Project* newParent);
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Editor *editor() const;
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void setEditor(Editor *newEditor);
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const QString &fileName() const;
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void setFileName(const QString &newFileName);
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bool isNew() const;
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void setNew(bool newNew);
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const QString &folder() const;
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void setFolder(const QString &newFolder);
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bool compile() const;
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void setCompile(bool newCompile);
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bool compileCpp() const;
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void setCompileCpp(bool newCompileCpp);
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bool overrideBuildCmd() const;
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void setOverrideBuildCmd(bool newOverrideBuildCmd);
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const QString &buildCmd() const;
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void setBuildCmd(const QString &newBuildCmd);
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bool link() const;
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void setLink(bool newLink);
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int priority() const;
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void setPriority(int newPriority);
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const QByteArray &encoding() const;
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void setEncoding(const QByteArray &newEncoding);
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bool modified() const;
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void setModified(bool value);
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bool save();
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PFolderNode &node();
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void setNode(const PFolderNode &newNode);
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private:
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Project* mParent;
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Editor* mEditor;
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QString mFileName;
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bool mNew;
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QString mFolder;
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bool mCompile;
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bool mCompileCpp;
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bool mOverrideBuildCmd;
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QString mBuildCmd;
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bool mLink;
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int mPriority;
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QByteArray mEncoding;
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PFolderNode mNode;
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};
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using PProjectUnit = std::shared_ptr<ProjectUnit>;
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struct ProjectVersionInfo{
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int major;
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int minor;
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int release;
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int build;
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int languageID;
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int charsetID;
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QString companyName;
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QString fileVersion;
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QString fileDescription;
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QString internalName;
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QString legalCopyright;
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QString legalTrademarks;
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QString originalFilename;
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QString productName;
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QString productVersion;
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bool autoIncBuildNr;
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bool syncProduct;
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};
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struct ProjectOptions{
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ProjectType type;
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int version;
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QStringList objFiles;
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QString compilerCmd;
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QString cppCompilerCmd;
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QString linkerCmd;
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QStringList includes;
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QStringList libs;
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QString privateResource;
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QStringList resourceIncludes;
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QStringList makeIncludes;
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bool useGPP;
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QString icon;
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QString exeOutput;
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QString objectOutput;
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QString logOutput;
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bool logOutputEnabled;
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bool useCustomMakefile;
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QString customMakefile;
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bool usePrecompiledHeader;
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QString precompiledHeader;
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bool overrideOutput;
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QString overridenOutput;
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QString hostApplication;
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bool includeVersionInfo;
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bool supportXPThemes;
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int compilerSet;
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QString compilerOptions;
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ProjectVersionInfo versionInfo;
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QString cmdLineArgs;
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bool staticLink;
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bool addCharset;
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QString encoding;
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};
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class ProjectModel : public QAbstractItemModel {
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Q_OBJECT
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public:
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explicit ProjectModel(Project* project, QObject* parent=nullptr);
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void beginUpdate();
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void endUpdate();
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private:
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Project* mProject;
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int mUpdateCount;
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// QAbstractItemModel interface
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public:
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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int rowCount(const QModelIndex &parent) const override;
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int columnCount(const QModelIndex &parent) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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};
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class Project : public QObject
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{
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Q_OBJECT
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public:
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explicit Project(const QString& filename, const QString& name,QObject *parent = nullptr);
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~Project();
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QString directory() const;
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QString executable() const;
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QString makeFileName();
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bool modified() const;
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void setFileName(const QString& value);
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void setModified(bool value);
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void addFolder(const QString& s);
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PProjectUnit addUnit(const QString& inFileName,
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PFolderNode parentNode,
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bool rebuild);
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void buildPrivateResource(bool forceSave);
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void checkProjectFileForUpdate(SimpleIni& ini);
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void closeUnit(int index);
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void createFolderNodes();
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void doAutoOpen();
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bool fileAlreadyExists(const QString& s);
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PFolderNode folderNodeFromName(const QString& name);
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QChar getCompilerOption(const QString& optionString);
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QString getFolderPath(PFolderNode node);
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int getUnitFromString(const QString& s);
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void incrementBuildNumber();
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int indexInUnits(const QString& fileName) const;
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int indexInUnits(const Editor* editor) const;
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QString listUnitStr(const QChar& separator);
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void loadLayout(); // load all [UnitX]
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void loadOptions(SimpleIni& ini);
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void loadUnitLayout(Editor *e, int index); // load single [UnitX] cursor positions
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PFolderNode makeNewFileNode(const QString& s, bool isFolder, PFolderNode newParent);
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PFolderNode makeProjectNode();
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int newUnit(PFolderNode parentNode,
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const QString customFileName);
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Editor* openUnit(int index);
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void rebuildNodes();
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bool removeEditor(int index, bool doClose);
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bool removeFolder(PFolderNode node);
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void resetParserProjectFiles();
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void saveAll(); // save [Project] and all [UnitX]
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void saveLayout(); // save all [UnitX]
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void saveOptions();
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void saveUnitAs(int i, const QString& sFileName); // save single [UnitX]
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void saveUnitLayout(Editor* e, int index); // save single [UnitX] cursor positions
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bool saveUnits();
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void setCompilerOption(const QString& optionString, const QChar& value);
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void sortUnitsByPriority();
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void sortUnitsByAlpha();
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void updateFolders();
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void updateNodeIndexes();
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//void showOptions();
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// bool assignTemplate(const QString& aFileName, const PTemplate& aTemplate);
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//void saveToLog();
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std::shared_ptr<CppParser> cppParser();
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const QString &filename() const;
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const QString &name() const;
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void setName(const QString &newName);
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const PFolderNode &node() const;
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void setNode(const PFolderNode &newNode);
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const ProjectOptions &options() const;
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void setOptions(const ProjectOptions &newOptions);
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ProjectModel* model() ;
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const QList<PProjectUnit> &units() const;
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signals:
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void nodesChanged();
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void modifyChanged(bool value);
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private:
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void open();
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void removeFolderRecurse(PFolderNode node);
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void updateFolderNode(PFolderNode node);
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QByteArray toByteArray(const QString& s);
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QString fromByteArray(const QByteArray& s);
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private:
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QList<PProjectUnit> mUnits;
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ProjectOptions mOptions;
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QString mFilename;
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QString mName;
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bool mModified;
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QStringList mFolders;
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std::shared_ptr<CppParser> mParser;
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QList<PFolderNode> mFolderNodes;
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PFolderNode mNode;
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ProjectModel mModel;
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};
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#endif // PROJECT_H
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