RedPanda-CPP/RedPandaIDE/addon/executor.cpp

128 lines
4.8 KiB
C++

/*
* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "executor.h"
#include <lua/lua.hpp>
#include "api.h"
#include "runtime.h"
namespace AddOn {
static QMap<QString, QMap<QString, lua_CFunction>> apiGroups{
{"C_Debug",
{
{"debug", &luaApi_Debug_debug}, // (string) -> ()
}},
{"C_Desktop",
{
{"desktopEnvironment",
&luaApi_Desktop_desktopEnvironment}, // () -> string
{"language", &luaApi_Desktop_language}, // () -> string
{"qtStyleList", &luaApi_Desktop_qtStyleList}, // () -> [string]
{"systemAppMode", &luaApi_Desktop_systemAppMode}, // () -> string
{"systemStyle", &luaApi_Desktop_systemStyle}, // () -> string
}},
{"C_FileSystem",
{
{"exists", &luaApi_FileSystem_exists}, // (string) -> bool
{"isExecutable", &luaApi_FileSystem_isExecutable}, // (string) -> bool
}},
{"C_System",
{
{"appArch", &luaApi_System_appArch}, // () -> string
{"appDir", &luaApi_System_appDir}, // () -> string
{"appLibexecDir", &luaApi_System_appLibexecDir}, // () -> string
{"appResourceDir", &luaApi_System_appResourceDir}, // () -> string
{"osArch", &luaApi_System_osArch}, // () -> string
{"supportedAppArchList",
&luaApi_System_supportedAppArchList}, // () -> string
#ifdef Q_OS_WINDOWS
{"readRegistry",
&luaApi_System_readRegistry}, // (string, string) -> string|nil
#endif
}},
{"C_Util",
{
{"format", &luaApi_Util_format}, // (string, ...) -> string
}}};
static void registerApiGroup(RaiiLuaState &L, const QString &name) {
L.push(apiGroups[name]);
L.setGlobal(name);
}
extern "C" void luaHook_timeoutKiller(lua_State *L, lua_Debug *ar [[maybe_unused]]) noexcept {
using namespace std::chrono;
AddOn::LuaExtraState &extraState = AddOn::RaiiLuaState::extraState(L);
auto duration = system_clock::now() - extraState.timeStart;
if (duration > extraState.timeLimit) {
lua_pushfstring(L,
"timeout in script '%s' (%d/%d ms)",
extraState.name.toUtf8().constData(),
int(duration_cast<milliseconds>(duration).count()),
int(duration_cast<milliseconds>(extraState.timeLimit).count()));
lua_error(L);
}
};
ThemeExecutor::ThemeExecutor() : SimpleExecutor({"C_Debug", "C_Desktop"}) {}
QJsonObject ThemeExecutor::operator()(const QByteArray &script,
const QString &name) {
using namespace std::chrono_literals;
QJsonValue result = SimpleExecutor::runScript(script, "theme:" + name, 100ms);
if (result.isObject() || result.isNull())
return result.toObject();
else
throw LuaError("Theme script must return an object.");
}
QJsonValue SimpleExecutor::runScript(const QByteArray &script,
const QString &name,
std::chrono::microseconds timeLimit) {
RaiiLuaState L(name, timeLimit);
L.openLibs();
for (auto &api : mApis)
registerApiGroup(L, api);
int retLoad = L.loadBuffer(script, name);
if (retLoad != 0)
throw LuaError(QString("Lua script load error: %1.").arg(L.popString()));
L.setHook(&luaHook_timeoutKiller, LUA_MASKCOUNT, 1'000'000); // ~5ms on early 2020s desktop CPUs
L.setTimeStart();
int callResult = L.pCall(0, 1, 0);
if (callResult != 0) {
throw LuaError(QString("Lua error: %1.").arg(L.popString()));
}
return L.fetch(1);
}
CompilerHintExecutor::CompilerHintExecutor() : SimpleExecutor({"C_Debug", "C_Desktop", "C_FileSystem", "C_System", "C_Util"}) {}
QJsonObject CompilerHintExecutor::operator()(const QByteArray &script) {
using namespace std::chrono_literals;
QJsonValue result = SimpleExecutor::runScript(script, "compiler_hint.lua", 1s);
if (result.isObject() || result.isNull())
return result.toObject();
else
throw LuaError("Compiler hint script must return an object.");
}
} // namespace AddOn