124 lines
4.8 KiB
C++
124 lines
4.8 KiB
C++
/*
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* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "editormiscwidget.h"
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#include "ui_editormiscwidget.h"
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#include "../settings.h"
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#include "qt_utils/charsetinfo.h"
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#include "../mainwindow.h"
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EditorMiscWidget::EditorMiscWidget(const QString& name, const QString& group,
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QWidget *parent) :
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SettingsWidget(name,group,parent),
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ui(new Ui::EditorMiscWidget)
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{
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ui->setupUi(this);
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}
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EditorMiscWidget::~EditorMiscWidget()
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{
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delete ui;
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}
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void EditorMiscWidget::doLoad()
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{
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ui->chkReadonlySystemHeaders->setChecked(pSettings->editor().readOnlySytemHeader());
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ui->chkLoadLastFiles->setChecked(pSettings->editor().autoLoadLastFiles());
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if (pSettings->editor().defaultFileCpp()) {
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ui->rbCppFile->setChecked(true);
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} else {
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ui->rbCFile->setChecked(true);
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}
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ui->chkAutoDetectFileEncoding->setChecked(pSettings->editor().autoDetectFileEncoding());
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QByteArray defaultEncoding = pSettings->editor().defaultEncoding();
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if (defaultEncoding == ENCODING_AUTO_DETECT
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|| defaultEncoding == ENCODING_SYSTEM_DEFAULT
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|| defaultEncoding == ENCODING_UTF8
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|| defaultEncoding == ENCODING_UTF8_BOM) {
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int index =ui->cbEncoding->findData(defaultEncoding);
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ui->cbEncoding->setCurrentIndex(index);
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ui->cbEncodingDetail->clear();
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ui->cbEncodingDetail->setVisible(false);
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} else {
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QString language = pCharsetInfoManager->findLanguageByCharsetName(defaultEncoding);
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ui->cbEncoding->setCurrentText(language);
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ui->cbEncodingDetail->setVisible(true);
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ui->cbEncodingDetail->clear();
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QList<PCharsetInfo> infos = pCharsetInfoManager->findCharsetsByLanguageName(language);
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foreach (const PCharsetInfo& info, infos) {
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ui->cbEncodingDetail->addItem(info->name);
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}
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ui->cbEncodingDetail->setCurrentText(defaultEncoding);
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}
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ui->spinMaxUndo->setValue(pSettings->editor().undoLimit());
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ui->spinMaxUndoMemory->setValue(pSettings->editor().undoMemoryUsage());
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ui->chkAutoReformat->setChecked(pSettings->editor().autoFormatWhenSaved());
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}
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void EditorMiscWidget::doSave()
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{
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pSettings->editor().setReadOnlySytemHeader(ui->chkReadonlySystemHeaders->isChecked());
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pSettings->editor().setAutoLoadLastFiles(ui->chkLoadLastFiles->isChecked());
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pSettings->editor().setDefaultFileCpp(ui->rbCppFile->isChecked());
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pSettings->editor().setAutoDetectFileEncoding(ui->chkAutoDetectFileEncoding->isChecked());
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if (ui->cbEncodingDetail->isVisible()) {
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pSettings->editor().setDefaultEncoding(ui->cbEncodingDetail->currentText().toLocal8Bit());
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} else {
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pSettings->editor().setDefaultEncoding(ui->cbEncoding->currentData().toByteArray());
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}
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pSettings->editor().setUndoLimit(ui->spinMaxUndo->value());
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pSettings->editor().setUndoMemoryUsage(ui->spinMaxUndoMemory->value());
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pSettings->editor().setAutoFormatWhenSaved(ui->chkAutoReformat->isChecked());
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pSettings->editor().save();
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pMainWindow->updateEditorSettings();
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}
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void EditorMiscWidget::init()
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{
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ui->cbEncodingDetail->setVisible(false);
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ui->cbEncoding->clear();
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ui->cbEncoding->addItem(tr("ANSI"),ENCODING_SYSTEM_DEFAULT);
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ui->cbEncoding->addItem(tr("UTF-8"),ENCODING_UTF8);
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ui->cbEncoding->addItem(tr("UTF-8 BOM"),ENCODING_UTF8_BOM);
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foreach (const QString& langName, pCharsetInfoManager->languageNames()) {
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ui->cbEncoding->addItem(langName,langName);
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}
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SettingsWidget::init();
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}
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void EditorMiscWidget::on_cbEncoding_currentTextChanged(const QString &/*arg1*/)
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{
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QString userData = ui->cbEncoding->currentData().toString();
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if (userData == ENCODING_AUTO_DETECT
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|| userData == ENCODING_SYSTEM_DEFAULT
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|| userData == ENCODING_UTF8
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|| userData == ENCODING_UTF8_BOM) {
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ui->cbEncodingDetail->setVisible(false);
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ui->cbEncodingDetail->clear();
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} else {
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ui->cbEncodingDetail->setVisible(true);
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ui->cbEncodingDetail->clear();
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QList<PCharsetInfo> infos = pCharsetInfoManager->findCharsetsByLanguageName(userData);
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foreach (const PCharsetInfo& info, infos) {
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ui->cbEncodingDetail->addItem(info->name);
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}
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}
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}
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