384 lines
9.9 KiB
C++
384 lines
9.9 KiB
C++
/*
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* Copyright (C) 2020-2022 Roy Qu (royqh1979@gmail.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "runtime.h"
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#include <lua/lua.hpp>
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namespace AddOn {
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LuaError::LuaError(const QString &reason): BaseError(reason) {}
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RaiiLuaState::RaiiLuaState(const QString &name, std::chrono::microseconds timeLimit)
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: mLua(luaL_newstate()) {
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mExtraState.insert(mLua, {name, timeLimit, /* .timeStart = */ {}});
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}
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RaiiLuaState::RaiiLuaState(RaiiLuaState &&rhs)
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: mLua(rhs.mLua) {
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rhs.mLua = nullptr;
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}
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RaiiLuaState &RaiiLuaState::operator=(RaiiLuaState &&rhs) {
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// do not check self assignment intentionally, following STL semantics
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this->~RaiiLuaState();
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// if self assignment, move constructor guarantees to place the object
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// in a valid (but unspecified) state
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new (this) RaiiLuaState(std::move(rhs));
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return *this;
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}
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RaiiLuaState::~RaiiLuaState() {
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if (mLua) {
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mExtraState.remove(mLua);
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lua_close(mLua);
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}
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}
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bool RaiiLuaState::fetchBoolean(int index)
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{
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return lua_toboolean(mLua, index);
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}
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long long RaiiLuaState::fetchInteger(int index)
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{
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return lua_tointeger(mLua, index);
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}
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double RaiiLuaState::fetchNumber(int index)
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{
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return lua_tonumber(mLua, index);
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}
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QString RaiiLuaState::fetchString(int index)
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{
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return lua_tostring(mLua, index);
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}
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QJsonObject RaiiLuaState::fetchObject(int index)
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{
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return fetchTableImpl(mLua, index, 0).toObject();
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}
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QJsonValue RaiiLuaState::fetch(int index)
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{
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return fetchValueImpl(mLua, index, 0);
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}
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bool RaiiLuaState::fetchBoolean(lua_State *L, int index)
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{
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return lua_toboolean(L, index);
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}
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long long RaiiLuaState::fetchInteger(lua_State *L, int index)
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{
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return lua_tointeger(L, index);
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}
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double RaiiLuaState::fetchNumber(lua_State *L, int index)
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{
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return lua_tonumber(L, index);
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}
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QString RaiiLuaState::fetchString(lua_State *L, int index)
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{
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return lua_tostring(L, index);
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}
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QJsonArray RaiiLuaState::fetchArray(lua_State *L, int index)
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{
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return fetchTableImpl(L, index, 0).toArray();
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}
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QJsonObject RaiiLuaState::fetchObject(lua_State *L, int index)
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{
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return fetchTableImpl(L, index, 0).toObject();
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}
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QJsonValue RaiiLuaState::fetch(lua_State *L, int index)
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{
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return fetchValueImpl(L, index, 0);
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}
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bool RaiiLuaState::popBoolean()
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{
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bool value = lua_toboolean(mLua, -1);
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lua_pop(mLua, 1);
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return value;
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}
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QString RaiiLuaState::popString()
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{
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QString value = fetchString(-1);
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lua_pop(mLua, 1);
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return value;
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}
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QJsonObject RaiiLuaState::popObject()
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{
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QJsonObject value = fetchObject(-1);
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lua_pop(mLua, 1);
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return value;
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}
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QJsonValue RaiiLuaState::pop()
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{
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QJsonValue value = fetch(-1);
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lua_pop(mLua, 1);
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return value;
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}
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QJsonValue RaiiLuaState::pop(lua_State *L)
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{
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QJsonValue value = fetch(L, -1);
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lua_pop(L, 1);
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return value;
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}
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void RaiiLuaState::push(decltype(nullptr))
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{
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lua_pushnil(mLua);
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}
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void RaiiLuaState::push(const QMap<QString, lua_CFunction> &value)
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{
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lua_newtable(mLua);
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for (auto it = value.cbegin(); it != value.cend(); ++it) {
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lua_pushstring(mLua, it.key().toUtf8().constData());
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lua_pushcfunction(mLua, it.value());
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lua_settable(mLua, -3);
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}
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}
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void RaiiLuaState::push(lua_State *L, decltype(nullptr))
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{
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lua_pushnil(L);
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}
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void RaiiLuaState::push(lua_State *L, bool value)
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{
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lua_pushboolean(L, value);
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}
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void RaiiLuaState::push(lua_State *L, const QString &value)
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{
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lua_pushstring(L, value.toUtf8().constData());
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}
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void RaiiLuaState::push(lua_State *L, const QStringList &value)
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{
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lua_newtable(L);
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for (int i = 0; i < value.length(); i++) {
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lua_pushinteger(L, i + 1);
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lua_pushstring(L, value[i].toUtf8().constData());
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lua_settable(L, -3);
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}
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}
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void RaiiLuaState::push(lua_State *L, const QJsonArray &value)
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{
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pushArrayImpl(L, value, 0);
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}
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void RaiiLuaState::push(lua_State *L, const QJsonObject &value)
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{
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pushObjectImpl(L, value, 0);
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}
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int RaiiLuaState::getTop()
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{
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return lua_gettop(mLua);
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}
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int RaiiLuaState::getTop(lua_State *L)
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{
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return lua_gettop(L);
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}
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int RaiiLuaState::loadBuffer(const QByteArray &buff, const QString &name)
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{
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return luaL_loadbuffer(mLua, buff.constData(), buff.size(), name.toUtf8().constData());
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}
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void RaiiLuaState::openLibs()
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{
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luaL_openlibs(mLua);
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}
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int RaiiLuaState::pCall(int nargs, int nresults, int msgh)
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{
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return lua_pcall(mLua, nargs, nresults, msgh);
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}
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int RaiiLuaState::getGlobal(const QString &name)
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{
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return lua_getglobal(mLua, name.toUtf8().constData());
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}
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void RaiiLuaState::setGlobal(const QString &name)
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{
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return lua_setglobal(mLua, name.toUtf8().constData());
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}
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void RaiiLuaState::setHook(lua_Hook f, int mask, int count)
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{
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lua_sethook(mLua, f, mask, count);
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}
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void RaiiLuaState::setTimeStart() {
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extraState().timeStart = std::chrono::system_clock::now();
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}
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LuaExtraState &RaiiLuaState::extraState() {
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return mExtraState[mLua];
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}
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LuaExtraState &RaiiLuaState::extraState(lua_State *lua) {
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return mExtraState[lua];
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}
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QJsonValue RaiiLuaState::fetchTableImpl(lua_State *L, int index, int depth)
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{
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if (depth == 1)
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// check stack size at first recursion to avoid multiple reallocations
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lua_checkstack(L, LUA_STACK_SIZE);
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if (depth > TABLE_MAX_DEPTH)
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throw LuaError("Lua runtime error: table nested too deeply");
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push(L, nullptr); // make sure lua_next starts at beginning
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int newIndex = index < 0 ? index - 1 : index; // after push negative index changes
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QJsonObject hashPart;
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QJsonArray arrayPart;
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// here we take the fact that Lua iterates array part first
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bool processingArrayPart = true;
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while (lua_next(L, newIndex)) {
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QJsonValue v;
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try {
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v = fetchValueImpl(L, -1, depth);
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} catch (const LuaError &e) {
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QString key = fetchString(L, -2);
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QString reason = e.reason() + QString(" (at table key '%1')").arg(key);
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lua_pop(L, 2);
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throw LuaError(reason);
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}
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lua_pop(L, 1);
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if (processingArrayPart && lua_isinteger(L, -1) && fetchInteger(L, -1) == arrayPart.size() + 1)
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// we are still in array part
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arrayPart.push_back(v);
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else {
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// we have stepped in hash part
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processingArrayPart = false;
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QString k = fetchString(L, -1);
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hashPart[k] = v;
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}
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}
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if (!arrayPart.empty())
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if (!hashPart.empty())
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// table contains both array part and hash part, malformed
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throw LuaError("Lua type error: table contains both array part and hash part.");
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else
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// is array
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return arrayPart;
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else
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if (!hashPart.empty())
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// is object
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return hashPart;
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else
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// empty table, okay
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// return null since we cannot determine
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return {};
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}
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QJsonValue RaiiLuaState::fetchValueImpl(lua_State *L, int index, int depth)
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{
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if (lua_isnil(L, index))
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return {};
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else if (lua_isboolean(L, index))
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return fetchBoolean(L, index);
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else if (lua_isinteger(L, index))
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return fetchInteger(L, index);
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// lua_isnumber treats strings that can be converted to numbers as numbers
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// use lua_type to detect numbers
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else if (lua_type(L, index) == LUA_TNUMBER)
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return fetchNumber(L, index);
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else if (lua_isstring(L, index))
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return fetchString(L, index);
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else if (lua_istable(L, index))
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return fetchTableImpl(L, index, depth + 1);
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else {
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int type = lua_type(L, index);
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const char *name = lua_typename(L, type);
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throw LuaError(QString("Lua type error: unknown type %1.").arg(name));
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}
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}
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void RaiiLuaState::pushArrayImpl(lua_State *L, const QJsonArray &value, int depth)
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{
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if (depth == 1)
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// check stack size at first recursion to avoid multiple reallocations
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lua_checkstack(L, LUA_STACK_SIZE);
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if (depth > TABLE_MAX_DEPTH)
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throw LuaError("Lua runtime error: table nested too deeply");
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lua_newtable(L);
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for (int i = 0; i < value.size(); i++) {
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push(L, i + 1);
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pushValueImpl(L, value[i], depth);
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lua_settable(L, -3);
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}
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}
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void RaiiLuaState::pushObjectImpl(lua_State *L, const QJsonObject &value, int depth)
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{
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if (depth == 1)
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// check stack size at first recursion to avoid multiple reallocations
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lua_checkstack(L, LUA_STACK_SIZE);
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if (depth > TABLE_MAX_DEPTH)
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throw LuaError("Lua runtime error: table nested too deeply");
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lua_newtable(L);
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for (auto it = value.begin(); it != value.end(); ++it) {
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push(L, it.key());
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pushValueImpl(L, it.value(), depth);
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lua_settable(L, -3);
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}
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}
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void RaiiLuaState::pushValueImpl(lua_State *L, const QJsonValue &value, int depth)
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{
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if (value.isNull())
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lua_pushnil(L);
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else if (value.isBool())
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lua_pushboolean(L, value.toBool());
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else if (value.isDouble())
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lua_pushnumber(L, value.toDouble());
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else if (value.isString())
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lua_pushstring(L, value.toString().toUtf8().constData());
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else if (value.isObject())
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pushObjectImpl(L, value.toObject(), depth + 1);
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else if (value.isArray())
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pushArrayImpl(L, value.toArray(), depth + 1);
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else
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throw LuaError("Lua type error: unknown type.");
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}
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QHash<lua_State *, LuaExtraState> RaiiLuaState::mExtraState;
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} // namespace AddOn
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