97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
module;
|
|
#include <wrl/client.h>
|
|
|
|
export module Steve;
|
|
|
|
import GameObject;
|
|
import Input;
|
|
|
|
export struct Steve : GameObject
|
|
{
|
|
static constexpr const float ground_height = 50;
|
|
static constexpr const float y_pos = 100;
|
|
float a, v, h;
|
|
bool jumping = false;
|
|
float time = 0.0f;
|
|
|
|
Rect IdleRect = { 76, 2, 164, 96 };
|
|
Rect NormalRect = { 1678, 2, 1766, 96 };
|
|
Rect CloseEyeRect = { 1766, 2, 1854, 96 };
|
|
Rect RightRect = { 1854, 2, 1942, 96 };
|
|
Rect LeftRect = { 1942, 2, 2030, 96 };
|
|
Rect BigEyeRect = { 2030, 2, 2118, 96 };
|
|
Rect DeadRect = { 2122, 2, 2202, 96 };
|
|
Rect CrawlingRightRect = { 2203, 2, 2321, 96 };
|
|
Rect CrawlingLeftRect = { 2321, 2, 2439, 96 };
|
|
|
|
enum Status { Idle, Running, Jumping, Freefall, Crawling, Dead } status;
|
|
|
|
virtual void OnStartUp() override
|
|
{
|
|
imge = Texture::LoadFromFile(L"steve.png");
|
|
imge.rect = IdleRect;
|
|
|
|
Posi = { y_pos, ground_height };
|
|
Anch = { 0.5f,0 };
|
|
Size = { 88, 94 };
|
|
|
|
a = v = h = 0.0f;
|
|
}
|
|
virtual void OnCleanUp() override
|
|
{
|
|
imge.bitmap = nullptr;
|
|
}
|
|
virtual void OnUpdate(float delta) override
|
|
{
|
|
time += delta;
|
|
switch (status)
|
|
{
|
|
case Steve::Idle:
|
|
if (KeyBoard::GetKey(VK_SPACE)) status = Running;
|
|
imge.rect = IdleRect;
|
|
break;
|
|
case Steve::Running:
|
|
if (KeyBoard::GetKey(VK_SPACE))
|
|
{
|
|
status = Jumping;
|
|
break;
|
|
}
|
|
imge.rect = (int)(time / 0.1) % 2 ? LeftRect : RightRect;
|
|
break;
|
|
case Steve::Jumping:
|
|
imge.rect = NormalRect;
|
|
if ((h < 75 || KeyBoard::GetKey(VK_SPACE)) && h < 150.f)
|
|
{
|
|
v = 1000.f;
|
|
h += v * delta;
|
|
Posi.y = ground_height + h;
|
|
}
|
|
else
|
|
{
|
|
status = Freefall;
|
|
}
|
|
break;
|
|
case Steve::Freefall:
|
|
a = -8000.f;
|
|
v += a * delta;
|
|
if (v < -1200) v = -1200;
|
|
h += v * delta;
|
|
Posi.y = ground_height + h;
|
|
if (Posi.y <= ground_height)
|
|
{
|
|
status = Running;
|
|
Posi.y = ground_height;
|
|
}
|
|
break;
|
|
case Steve::Crawling:
|
|
break;
|
|
case Steve::Dead:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
virtual void OnLaterUpdate(float delta) override
|
|
{
|
|
}
|
|
}; |