basic framework OK
This commit is contained in:
commit
96bb3c3611
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@ -0,0 +1,18 @@
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|||
GLFW_DEP = -L./libs/glfw/ -lglfw
|
||||
GLAD_DEP = -I./libs/glad/include
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STB_IMAGE_DEP = -I./libs/stb_image
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SRC = $(wildcard ./*.cpp) ./libs/glad/src/gl.c ./libs/stb_image/stbi_image.cpp
|
||||
CPP_FLAGS = -std=c++17
|
||||
|
||||
game.out: $(SRC)
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||||
$(CXX) $^ ${GLFW_DEP} -o $@ ${GLAD_DEP} ${STB_IMAGE_DEP} ${CPP_FLAGS}
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||||
|
||||
.PHONY:clean pack
|
||||
clean:
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||||
-rm *.o
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||||
-rm *.out
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||||
pack:
|
||||
-rm -r output
|
||||
-mkdir output
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||||
-mv game.out output/
|
||||
-cp libs/glfw/libglfw.3.dylib output/
|
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@ -0,0 +1,57 @@
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|||
#include "engine.hpp"
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||||
#include "event.hpp"
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||||
|
||||
void error_callback(int error, const char* description) {
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||||
fprintf(stderr, "Error: %s\n", description);
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||||
}
|
||||
|
||||
void Engine::Init(const std::string& title, const Size& size) {
|
||||
if (!glfwInit()) {
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||||
throw std::runtime_error("glfw init failed");
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||||
}
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||||
glfwSetErrorCallback(error_callback);
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||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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||||
// only for MacOS
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||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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||||
window_ = glfwCreateWindow(size.x, size.y,
|
||||
title.c_str(),
|
||||
NULL, NULL);
|
||||
|
||||
if (!window_) {
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glfwTerminate();
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||||
throw std::runtime_error("glfw window create failed");
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||||
}
|
||||
|
||||
glfwMakeContextCurrent(window_);
|
||||
|
||||
glfwSetFramebufferSizeCallback(engine.GetWindow(), OnWindowResize);
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||||
|
||||
Renderer::Init();
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||||
|
||||
Renderer::SetViewport(0, 0, size.x, size.y);
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||||
}
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||||
|
||||
void Engine::SwapContext() {
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||||
glfwSwapBuffers(window_);
|
||||
}
|
||||
|
||||
void Engine::PollEvent() {
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
void Engine::Shutdown() {
|
||||
glfwDestroyWindow(window_);
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
void Engine::Update() {
|
||||
}
|
||||
|
||||
void Engine::Render() {
|
||||
}
|
||||
|
||||
Engine engine;
|
|
@ -0,0 +1,33 @@
|
|||
#pragma once
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||||
#include "pch.hpp"
|
||||
#include "libmath.hpp"
|
||||
#include "renderer.hpp"
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||||
#include <string>
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||||
#include <exception>
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||||
|
||||
class Engine final {
|
||||
public:
|
||||
void Init(const std::string& title, const Size& size);
|
||||
void Shutdown();
|
||||
|
||||
void Exit() { shouldExit_ = true; }
|
||||
bool ShouldExit() const { return glfwWindowShouldClose(window_); }
|
||||
|
||||
// TODO implement your logic here
|
||||
void Update();
|
||||
// TODO implement your render here
|
||||
void Render();
|
||||
|
||||
GLFWwindow* GetWindow() { return window_; }
|
||||
|
||||
void SwapContext();
|
||||
void PollEvent();
|
||||
|
||||
private:
|
||||
bool shouldExit_ = false;
|
||||
|
||||
// window
|
||||
GLFWwindow* window_;
|
||||
};
|
||||
|
||||
extern Engine engine;
|
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@ -0,0 +1,5 @@
|
|||
#include "event.hpp"
|
||||
|
||||
void OnWindowResize(GLFWwindow* window, int width, int height) {
|
||||
Renderer::SetViewport(0, 0, width, height);
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
#include "renderer.hpp"
|
||||
|
||||
void OnWindowResize(GLFWwindow* window, int width, int height);
|
||||
void OnKeyDown(GLFWwindow* window, int key, int scancode, int action, int mods);
|
|
@ -0,0 +1,19 @@
|
|||
#include "glhelpfunc.hpp"
|
||||
|
||||
#define CASE(e) case e: return #e;
|
||||
|
||||
const char* GLGetErrorString(GLenum err) {
|
||||
switch (err) {
|
||||
CASE(GL_NO_ERROR)
|
||||
CASE(GL_INVALID_ENUM)
|
||||
CASE(GL_INVALID_VALUE)
|
||||
CASE(GL_INVALID_OPERATION)
|
||||
CASE(GL_OUT_OF_MEMORY)
|
||||
CASE(GL_INVALID_FRAMEBUFFER_OPERATION)
|
||||
default:
|
||||
return "Unknown OpenGL Error";
|
||||
}
|
||||
return "Unknown Error";
|
||||
}
|
||||
|
||||
#undef CASE
|
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
#include "pch.hpp"
|
||||
#include "log.hpp"
|
||||
|
||||
const char* GLGetErrorString(GLenum);
|
||||
inline void GLClearError() {
|
||||
while (glGetError() != GL_NO_ERROR) {}
|
||||
}
|
||||
|
||||
#define GL_CALL(statement) do { \
|
||||
GLClearError(); \
|
||||
statement; \
|
||||
GLenum ___err_inner_use = glGetError(); \
|
||||
if (___err_inner_use != GL_NO_ERROR) Log("OpenGL Error: %s", GLGetErrorString(___err_inner_use)); \
|
||||
} while(0)
|
|
@ -0,0 +1,41 @@
|
|||
#include "libmath.hpp"
|
||||
|
||||
Point operator+(const Point& p1, const Point& p2) {
|
||||
return Point{p1.x + p2.x, p1.y + p2.y};
|
||||
}
|
||||
|
||||
Point operator-(const Point& p1, const Point& p2) {
|
||||
return Point{p1.x - p2.x, p1.y - p2.y};
|
||||
}
|
||||
|
||||
Point operator*(const Point& p1, const Point& p2) {
|
||||
return Point{p1.x * p2.x, p1.y * p2.y};
|
||||
}
|
||||
|
||||
Point operator/(const Point& p1, const Point& p2) {
|
||||
return Point{p1.x / p2.x, p1.y / p2.y};
|
||||
}
|
||||
|
||||
Point& operator+=(Point& p1, const Point& p2) {
|
||||
p1.x += p2.x;
|
||||
p1.y += p2.y;
|
||||
return p1;
|
||||
}
|
||||
|
||||
Point& operator-=(Point& p1, const Point& p2) {
|
||||
p1.x -= p2.x;
|
||||
p1.y -= p2.y;
|
||||
return p1;
|
||||
}
|
||||
|
||||
Point& operator*=(Point& p1, const Point& p2) {
|
||||
p1.x *= p2.x;
|
||||
p1.y *= p2.y;
|
||||
return p1;
|
||||
}
|
||||
|
||||
Point& operator/=(Point& p1, const Point& p2) {
|
||||
p1.x /= p2.x;
|
||||
p1.y /= p2.y;
|
||||
return p1;
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
#pragma once
|
||||
|
||||
struct Point {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct Rect {
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
};
|
||||
|
||||
struct Color {
|
||||
float r;
|
||||
float g;
|
||||
float b;
|
||||
float a;
|
||||
};
|
||||
|
||||
using Size = Point;
|
||||
using Rect = Rect;
|
||||
|
||||
Point operator+(const Point& p1, const Point& p2);
|
||||
Point operator-(const Point& p1, const Point& p2);
|
||||
Point operator*(const Point& p1, const Point& p2);
|
||||
Point operator/(const Point& p1, const Point& p2);
|
||||
Point& operator+=(Point& p1, const Point& p2);
|
||||
Point& operator-=(Point& p1, const Point& p2);
|
||||
Point& operator*=(Point& p1, const Point& p2);
|
||||
Point& operator/=(Point& p1, const Point& p2);
|
|
@ -0,0 +1,311 @@
|
|||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,2 @@
|
|||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#define Log(msg, ...) printf("[%s: %d] " msg, __func__, __LINE__, ## __VA_ARGS__)
|
|
@ -0,0 +1,19 @@
|
|||
#include "engine.hpp"
|
||||
#include "event.hpp"
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
engine.Init("sandbox", Size{720, 480});
|
||||
|
||||
Color color{0.1, 0.1, 0.1, 1};
|
||||
Renderer::SetClearColor(color);
|
||||
while (!engine.ShouldExit()) {
|
||||
Renderer::Clear();
|
||||
engine.PollEvent();
|
||||
engine.Update();
|
||||
engine.Render();
|
||||
engine.SwapContext();
|
||||
}
|
||||
|
||||
engine.Shutdown();
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include "glad/gl.h"
|
||||
#include "GLFW/glfw3.h"
|
||||
#include "stb_image.h"
|
||||
#include <string>
|
||||
#include <exception>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <fstream>
|
|
@ -0,0 +1,41 @@
|
|||
#include "renderer.hpp"
|
||||
|
||||
struct RenderContext {
|
||||
|
||||
};
|
||||
|
||||
void Renderer::Init() {
|
||||
if (!gladLoadGL(glfwGetProcAddress)) {
|
||||
glfwTerminate();
|
||||
throw std::runtime_error("glad load failed");
|
||||
}
|
||||
|
||||
GL_CALL(glEnable(GL_DEPTH_TEST));
|
||||
GL_CALL(glEnable(GL_STENCIL_TEST));
|
||||
}
|
||||
|
||||
void Renderer::SetClearColor(const Color& color) {
|
||||
GL_CALL(glClearColor(color.r, color.g, color.b, color.a));
|
||||
}
|
||||
|
||||
void Renderer::DrawLine(const Point& p1, const Point& p2) {
|
||||
}
|
||||
|
||||
void Renderer::DrawRect(const Rect& rect) {
|
||||
}
|
||||
|
||||
void Renderer::FillRect(const Rect& rect) {
|
||||
}
|
||||
|
||||
void Renderer::SetDrawColor(const Color& color) {
|
||||
}
|
||||
|
||||
void Renderer::Clear() {
|
||||
GL_CALL(glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
|
||||
}
|
||||
|
||||
void Renderer::SetViewport(int x, int y, int w, int h) {
|
||||
GL_CALL(glViewport(x, y, w, h));
|
||||
}
|
||||
|
||||
void Renderer::Shutdown() {}
|
|
@ -0,0 +1,18 @@
|
|||
#pragma once
|
||||
#include "libmath.hpp"
|
||||
#include "texture.hpp"
|
||||
#include "pch.hpp"
|
||||
#include "glhelpfunc.hpp"
|
||||
|
||||
class Renderer final {
|
||||
public:
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
static void SetClearColor(const Color& color);
|
||||
static void SetDrawColor(const Color& color);
|
||||
static void Clear();
|
||||
static void DrawLine(const Point& p1, const Point& p2);
|
||||
static void DrawRect(const Rect& rect);
|
||||
static void FillRect(const Rect& rect);
|
||||
static void SetViewport(int x, int y, int w, int h);
|
||||
};
|
|
@ -0,0 +1,277 @@
|
|||
#include "shader.hpp"
|
||||
|
||||
SourceCode::SourceCode(const std::string& code)
|
||||
: code_(code) {}
|
||||
|
||||
Shader::ShaderStruct::ShaderStruct(const SourceCode& code, Shader::ShaderStruct::Type type) {
|
||||
if (code.Empty()) { return; }
|
||||
switch (type) {
|
||||
case ShaderStruct::Vertex:
|
||||
Log("compiling vertex shader ...");
|
||||
GL_CALL(shader_ = glCreateShader(GL_VERTEX_SHADER));
|
||||
break;
|
||||
case Fragment:
|
||||
Log("compiling fragment shader ...");
|
||||
GL_CALL(shader_ = glCreateShader(GL_FRAGMENT_SHADER));
|
||||
break;
|
||||
case Geometry:
|
||||
Log("compiling geometry shader ...");
|
||||
GL_CALL(shader_ = glCreateShader(GL_GEOMETRY_SHADER));
|
||||
break;
|
||||
}
|
||||
if (shader_ == 0) {
|
||||
Log("create shader failed");
|
||||
} else {
|
||||
const GLchar* const sources[] = {code.GetCode().c_str()};
|
||||
GL_CALL(glShaderSource(shader_, 1, sources, nullptr));
|
||||
GL_CALL(glCompileShader(shader_));
|
||||
GLint err;
|
||||
GL_CALL(glGetShaderiv(shader_, GL_COMPILE_STATUS, &err));
|
||||
if (err == GL_FALSE) {
|
||||
char buf[1024] = {0};
|
||||
GL_CALL(glGetShaderInfoLog(shader_, sizeof(buf), nullptr, buf));
|
||||
Log("shader compile failed:\n%s", buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Shader::ShaderStruct::~ShaderStruct() {
|
||||
GL_CALL(glDeleteShader(shader_));
|
||||
}
|
||||
|
||||
Shader::Shader(const SourceCode* vertex,
|
||||
const SourceCode* fragment,
|
||||
const SourceCode* geometry) {
|
||||
if (vertex) {
|
||||
shaders_[0].reset(new ShaderStruct(*vertex, ShaderStruct::Vertex));
|
||||
}
|
||||
if (fragment) {
|
||||
shaders_[1].reset(new ShaderStruct(*fragment, ShaderStruct::Fragment));
|
||||
}
|
||||
if (geometry) {
|
||||
shaders_[2].reset(new ShaderStruct(*geometry, ShaderStruct::Geometry));
|
||||
}
|
||||
|
||||
GL_CALL(program_ = glCreateProgram());
|
||||
if (program_ == 0) {
|
||||
Log("create shader program failed");
|
||||
} else {
|
||||
for (const auto& shader : shaders_) {
|
||||
if (shader) {
|
||||
GL_CALL(glAttachShader(program_, shader->Get()));
|
||||
}
|
||||
}
|
||||
GL_CALL(glLinkProgram(program_));
|
||||
GLint err;
|
||||
GL_CALL(glGetProgramiv(program_, GL_LINK_STATUS, &err));
|
||||
if (err == GL_FALSE) {
|
||||
char buf[1024] = {0};
|
||||
GL_CALL(glGetProgramInfoLog(program_, sizeof(buf), nullptr, buf));
|
||||
Log("link shader program failed:\n%s", buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Shader::~Shader() {
|
||||
for (auto& shader : shaders_)
|
||||
shader.reset();
|
||||
GL_CALL(glDeleteProgram(program_));
|
||||
}
|
||||
|
||||
void Shader::SetInt(const std::string& name, int i) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform1i(loc, i));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetInt2(const std::string& name, int i1, int i2) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform2i(loc, i1, i2));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetInt3(const std::string& name, int i1, int i2, int i3) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform3i(loc, i1, i2, i3));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetInt4(const std::string& name, int i1, int i2, int i3, int i4) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform4i(loc, i1, i2, i3, i4));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetFloat(const std::string& name, float f) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform1f(loc, f));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetFloat2(const std::string& name, float f1, float f2) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform2f(loc, f1, f2));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetFloat3(const std::string& name, float f1, float f2, float f3) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform3f(loc, f1, f2, f3));
|
||||
}
|
||||
}
|
||||
|
||||
void Shader::SetFloat4(const std::string& name, float f1, float f2, float f3, float f4) {
|
||||
GLint loc;
|
||||
GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
if (loc == -1) {
|
||||
Log("uniform variable %s is not found", name.c_str());
|
||||
} else {
|
||||
Use();
|
||||
GL_CALL(glUniform4f(loc, f1, f2, f3, f4));
|
||||
}
|
||||
}
|
||||
|
||||
// void Shader::SetMat4(const std::string& name, const glm::mat4& mat, bool transpose) {
|
||||
// GLint loc;
|
||||
// GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
// if (loc == -1) {
|
||||
// Log("uniform variable %s is not found", name.c_str());
|
||||
// } else {
|
||||
// Use();
|
||||
// GL_CALL(glUniformMatrix4fv(loc, 1, transpose ? GL_TRUE : GL_FALSE, glm::value_ptr(mat)));
|
||||
// }
|
||||
// }
|
||||
|
||||
// void Shader::SetFloatVec3(const std::string& name, const glm::vec3& data) {
|
||||
// GLint loc;
|
||||
// GL_CALL(loc = glGetUniformLocation(program_, name.c_str()));
|
||||
// if (loc == -1) {
|
||||
// Log("uniform variable %s is not found", name.c_str());
|
||||
// } else {
|
||||
// Use();
|
||||
// GL_CALL(glUniform3fv(loc, 1, glm::value_ptr(data)));
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
SourceCodePtr CreateSourceCodeFromFile(const std::string& filename) {
|
||||
std::ifstream file(filename);
|
||||
if (file.fail()) {
|
||||
Log("SourceCodeRes %s load failed", filename.c_str());
|
||||
return nullptr;
|
||||
}
|
||||
std::string code((std::istreambuf_iterator<char>(file)),
|
||||
std::istreambuf_iterator<char>());
|
||||
return CreateSourceCode(code);
|
||||
}
|
||||
|
||||
void parseShaderFile(const std::string& code,
|
||||
std::string& vertexCode,
|
||||
std::string& geometryCode,
|
||||
std::string& fragmentCode) {
|
||||
std::string::size_type pos[3] = {code.find("#type vertex"),
|
||||
code.find("#type geometry"),
|
||||
code.find("#type fragment")};
|
||||
/* 1 - vertex shader code
|
||||
2 - tessellation shader code
|
||||
3 - fragment shader code */
|
||||
std::string* codes[3] = {&vertexCode,
|
||||
&geometryCode,
|
||||
&fragmentCode};
|
||||
|
||||
// sort three code by their position
|
||||
if (pos[0] > pos[1]) {
|
||||
std::swap(pos[0], pos[1]);
|
||||
std::swap(codes[0], codes[1]);
|
||||
}
|
||||
if (pos[1] > pos[2]) {
|
||||
std::swap(pos[1], pos[2]);
|
||||
std::swap(codes[1], codes[2]);
|
||||
}
|
||||
if (pos[0] > pos[1]) {
|
||||
std::swap(pos[0], pos[1]);
|
||||
std::swap(codes[0], codes[1]);
|
||||
}
|
||||
|
||||
// split file in codes
|
||||
if (pos[0] != std::string::npos) {
|
||||
if (pos[1] != std::string::npos) {
|
||||
std::copy_n(code.begin() + pos[0], pos[1] - pos[0], std::back_inserter(*codes[0]));
|
||||
} else {
|
||||
std::copy(code.begin() + pos[0], code.end(), std::back_inserter(*codes[0]));
|
||||
}
|
||||
}
|
||||
if (pos[1] != std::string::npos) {
|
||||
if (pos[2] != std::string::npos) {
|
||||
std::copy_n(code.begin() + pos[1], pos[2] - pos[1], std::back_inserter(*codes[1]));
|
||||
} else {
|
||||
std::copy(code.begin() + pos[1], code.end(), std::back_inserter(*codes[1]));
|
||||
}
|
||||
}
|
||||
if (pos[2] != std::string::npos) {
|
||||
std::copy(code.begin() + pos[2], code.end(), std::back_inserter(*codes[2]));
|
||||
}
|
||||
|
||||
for (auto& c : codes) {
|
||||
c->erase(0, c->find_first_of('\n'));
|
||||
}
|
||||
}
|
||||
|
||||
SourceCodeGroup CreateSourceCodeFromGroup(const std::string& code) {
|
||||
std::string vertex, geometry, fragment;
|
||||
parseShaderFile(code, vertex, geometry, fragment);
|
||||
SourceCodeGroup group;
|
||||
if (!vertex.empty())
|
||||
group.vertexCode = CreateSourceCode(vertex);
|
||||
if (!geometry.empty())
|
||||
group.geometryCode = CreateSourceCode(geometry);
|
||||
if (!fragment.empty())
|
||||
group.fragmentCode = CreateSourceCode(fragment);
|
||||
return group;
|
||||
}
|
||||
|
||||
SourceCodeGroup CreateSourceCodeFromGroupFile(const std::string& filename) {
|
||||
std::ifstream file(filename);
|
||||
if (file.fail()) {
|
||||
Log("SourceCodeRes %s load failed", filename.c_str());
|
||||
return {nullptr, nullptr, nullptr};
|
||||
}
|
||||
std::string code((std::istreambuf_iterator<char>(file)),
|
||||
std::istreambuf_iterator<char>());
|
||||
return CreateSourceCodeFromGroup(code);
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
#pragma once
|
||||
#include "pch.hpp"
|
||||
#include "glhelpfunc.hpp"
|
||||
#include "log.hpp"
|
||||
#include "tool.hpp"
|
||||
|
||||
class SourceCode {
|
||||
public:
|
||||
SourceCode(const std::string& code);
|
||||
inline bool Empty() const { return code_.empty(); }
|
||||
inline std::string& GetCode() { return code_; }
|
||||
inline const std::string& GetCode() const { return code_;}
|
||||
inline bool HasCode() const { return !code_.empty(); }
|
||||
|
||||
private:
|
||||
std::string code_;
|
||||
};
|
||||
|
||||
inline std::ostream& operator<<(std::ostream& o, const SourceCode& res) {
|
||||
o << res.GetCode();
|
||||
return o;
|
||||
}
|
||||
|
||||
class Shader final {
|
||||
public:
|
||||
Shader(const SourceCode* vertex,
|
||||
const SourceCode* fragment,
|
||||
const SourceCode* geometry = nullptr);
|
||||
Shader(const Shader&) = delete;
|
||||
~Shader();
|
||||
Shader& operator=(const Shader&) = delete;
|
||||
|
||||
inline bool Valid() const { return program_ != 0; }
|
||||
GLuint Get() const { return program_; }
|
||||
|
||||
void SetInt(const std::string& name, int i);
|
||||
void SetInt2(const std::string& name, int i1, int i2);
|
||||
void SetInt3(const std::string& name, int i1, int i2, int i3);
|
||||
void SetInt4(const std::string& name, int i1, int i2, int i3, int i4);
|
||||
void SetFloat(const std::string& name, float f);
|
||||
void SetFloat2(const std::string& name, float f1, float f2);
|
||||
void SetFloat3(const std::string& name, float f1, float f2, float f3);
|
||||
void SetFloat4(const std::string& name, float f1, float f2, float f3, float f4);
|
||||
// void SetMat4(const std::string& name, const glm::mat4& mat, bool transpose = false);
|
||||
// void SetFloatVec3(const std::string& name, const glm::vec3&);
|
||||
|
||||
inline void Use() const { GL_CALL(glUseProgram(program_)); }
|
||||
|
||||
private:
|
||||
class ShaderStruct final {
|
||||
public:
|
||||
enum Type {
|
||||
Vertex,
|
||||
Fragment,
|
||||
Geometry,
|
||||
};
|
||||
ShaderStruct(const SourceCode& code, Type type);
|
||||
~ShaderStruct();
|
||||
ShaderStruct(const Shader&) = delete;
|
||||
Shader& operator=(const Shader&) = delete;
|
||||
|
||||
inline bool Valid() const { return shader_ != 0; }
|
||||
|
||||
GLuint Get() const { return shader_; }
|
||||
|
||||
private:
|
||||
GLuint shader_;
|
||||
};
|
||||
|
||||
GLuint program_;
|
||||
Unique<ShaderStruct> shaders_[3];
|
||||
};
|
||||
|
||||
using SourceCodePtr = Ref<SourceCode>;
|
||||
using ShaderPtr = Ref<Shader>;
|
||||
|
||||
struct SourceCodeGroup {
|
||||
SourceCodePtr vertexCode = nullptr;
|
||||
SourceCodePtr geometryCode = nullptr;
|
||||
SourceCodePtr fragmentCode = nullptr;
|
||||
};
|
||||
|
||||
inline SourceCodePtr CreateSourceCode(const std::string& code) {
|
||||
if (code.empty()) {
|
||||
Log("source code is empty");
|
||||
return nullptr;
|
||||
}
|
||||
return SourceCodePtr(new SourceCode(code));
|
||||
}
|
||||
|
||||
SourceCodePtr CreateSourceCodeFromFile(const std::string& filename);
|
||||
SourceCodeGroup CreateSourceCodeFromGroup(const std::string& code);
|
||||
SourceCodeGroup CreateSourceCodeFromGroupFile(const std::string& filename);
|
||||
|
||||
inline ShaderPtr CreateShader(const SourceCode* vertex,
|
||||
const SourceCode* fragment,
|
||||
const SourceCode* geometry = nullptr) {
|
||||
return ShaderPtr(new Shader(vertex, fragment, geometry));
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
class Texture {
|
||||
// TODO implement your own texture
|
||||
};
|
Reference in New Issue